S
Zodix
Study
Academic Library
Search
Shelves
Open access
Sign in
Search or jump to…
⌘K
Liliana Vale Costa · Study
Home
/
Author
Liliana Vale Costa
6 works
· latest 2023
· 1 institutions
cluster: provisional
ORCID 0000-0003-2451-3073
Follow
Suggest an ORCID correction
h-index
6
i10
5
Citations
71
Works here
6
15
16
21
23
Most cited in this library
Factors Influencing the Adoption of Video Games in Late Adulthood
2016 · 15 citations
Co-designing with Senior Citizens: A Systematic Literature Review
2021 · 13 citations
The gamer's soul never dies: Review of digital games for an active ageing
2015 · 12 citations
Assessing Older Adults’ Perspectives on Digital Game-Related Strategies to Foster Active and Healthy Ageing
2023 · 11 citations
Social network games in an ageing society: Co-designing online games with adults aged 50 and over
2015 · 11 citations
Works
6 shown
Assessing Older Adults’ Perspectives on Digital Game-Related Strategies to Foster Active and Healthy Ageing
Media and Communication
·
2023
·
5 authors
·
Open access
11
citations
Gamifying Online News in a Senior Online Community: Insights from Designing and Assessing the Readers’ Experience
Social Sciences
·
2021
·
4 authors
·
Open access
9
citations
Co-designing with Senior Citizens: A Systematic Literature Review
Lecture notes in computer science
·
2021
·
3 authors
·
other
13
citations
Factors Influencing the Adoption of Video Games in Late Adulthood
International Journal of Technology and Human Interaction
·
2016
·
2 authors
15
citations
The gamer's soul never dies: Review of digital games for an active ageing
Iberian Conference on Information Systems and Technologies (CISTI)
·
2015
·
2 authors
·
other
12
citations
Social network games in an ageing society: Co-designing online games with adults aged 50 and over
Iberian Conference on Information Systems and Technologies (CISTI)
·
2015
·
2 authors
·
other
11
citations