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Gudrun Klinker · Study
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Author
Gudrun Klinker
14 works
· latest 2022
· 1 institutions
cluster: provisional
ORCID 0000-0003-0971-5726
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Citations
627
Works here
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Most cited in this library
Experimental evaluation of an augmented reality visualization for directing a car driver's attention
2005 · 104 citations
Visual Longitudinal and Lateral Driving Assistance in the Head-Up Display of Cars
2007 · 90 citations
Special Section on Mobile Augmented Reality
2011 · 90 citations
Effective control of a car driver's attention for visual and acoustic guidance towards the direction of imminent dangers
2006 · 77 citations
Comparison of a Gamified and Non-Gamified Virtual Reality Training Assembly Task
2019 · 48 citations
Works
14 shown
Game.UP: Gamified Urban Planning Participation Enhancing Exploration, Motivation, and Interactions
International Journal of Human-Computer Interaction
·
2022
·
6 authors
·
Open access
31
citations
Tangible Chess for Dementia Patients – Playing with Conductive 3D Printed Figures on a Touchscreen
Lecture notes in computer science
·
2021
·
6 authors
·
other
11
citations
In-Game Advertising: Brand Integration and Player Involvement as Key Influencing Factors on Brand Recall
Lecture notes in computer science
·
2021
·
3 authors
·
other
9
citations
HieroQuest - A Serious Game for Learning Egyptian Hieroglyphs
Journal on Computing and Cultural Heritage
·
2020
·
6 authors
41
citations
Combining Motivating Strategies with Design Concepts for Mobile Apps to Increase Usability for the Elderly and Alzheimer Patients
Lecture notes in computer science
·
2020
·
10 authors
·
other
21
citations
Comparison of a Gamified and Non-Gamified Virtual Reality Training Assembly Task
International Conference on Virtual Worlds and Games for Serious Applications (VS-Games)
·
2019
·
4 authors
·
other
48
citations
Short-Term Effects of the Serious Game “Fit, Food, Fun” on Nutritional Knowledge: A Pilot Study among Children and Adolescents
Nutrients
·
2019
·
8 authors
·
Open access
43
citations
Interactive Drinking Gadget for the Elderly and Alzheimer Patients
Lecture notes in computer science
·
2019
·
9 authors
·
other
14
citations
THe Innovative Reminder in Senior-Focused Technology (THIRST)—Evaluation of Serious Games and Gadgets for Alzheimer Patients
Lecture notes in computer science
·
2019
·
10 authors
·
other
12
citations
Dragon Tale - A Serious Game for Learning Japanese Kanji
Annual Symposium on Computer-Human Interaction in Play
·
2018
·
6 authors
·
other
36
citations
Special Section on Mobile Augmented Reality
Computers & Graphics
·
2011
·
3 authors
90
citations
Visual Longitudinal and Lateral Driving Assistance in the Head-Up Display of Cars
Proceedings - International Symposium on Mixed and Augmented Reality, ISMAR
·
2007
·
2 authors
·
other
90
citations
Effective control of a car driver's attention for visual and acoustic guidance towards the direction of imminent dangers
Proceedings - International Symposium on Mixed and Augmented Reality, ISMAR
·
2006
·
2 authors
·
other
77
citations
Experimental evaluation of an augmented reality visualization for directing a car driver's attention
IEEE and ACM International Symposium on Mixed and Augmented Reality (ISMAR)
·
2005
·
4 authors
·
other
104
citations