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Maximilian Altmeyer · Study
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Author
Maximilian Altmeyer
12 works
· latest 2025
· 3 institutions
cluster: provisional
ORCID 0000-0003-0279-5276
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Citations
357
Works here
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Most cited in this library
Investigating Gamification for Seniors Aged 75+
2018 · 54 citations
Hexad-12: Developing and Validating a Short Version of the Gamification User Types Hexad Scale
2023 · 41 citations
Potential and effects of personalizing gameful fitness applications using behavior change intentions and Hexad user types
2021 · 41 citations
From Points to Progression: A Scoping Review of Game Elements in Gamification Research with a Content Analysis of 280 Research Papers
2023 · 37 citations
Combining Behavior Change Intentions and User Types to Select Suitable Gamification Elements for Persuasive Fitness Systems
2019 · 36 citations
Works
12 shown
Out of Tune? Nudging Player Behavior Through Background Music Pitch Modulation
Annual Symposium on Computer-Human Interaction in Play
·
2025
·
3 authors
·
other
1
citations
Uncovering the theoretical basis of user types: An empirical analysis and critical discussion of user typologies in research on tailored gameful design
International Journal of Human-Computer Studies
·
2024
·
9 authors
·
Open access
24
citations
From Points to Progression: A Scoping Review of Game Elements in Gamification Research with a Content Analysis of 280 Research Papers
Proceedings of the ACM on Human-Computer Interaction
·
2023
·
5 authors
·
Open access
37
citations
Hexad-12: Developing and Validating a Short Version of the Gamification User Types Hexad Scale
CHI Conference on Human Factors in Computing Systems
·
2023
·
4 authors
·
other
·
Open access
41
citations
Psychometric investigation of the gamification Hexad user types scale in Brazilian Portuguese
Scientific Reports
·
2022
·
5 authors
·
Open access
34
citations
Potential and effects of personalizing gameful fitness applications using behavior change intentions and Hexad user types
User Modeling and User-Adapted Interaction
·
2021
·
6 authors
·
Open access
41
citations
HexArcade
Annual Symposium on Computer-Human Interaction in Play
·
2020
·
4 authors
·
other
·
Open access
26
citations
"Enable or Disable Gamification?"
CHI Conference on Human Factors in Computing Systems
·
2019
·
4 authors
·
other
30
citations
Combining Behavior Change Intentions and User Types to Select Suitable Gamification Elements for Persuasive Fitness Systems
Lecture notes in computer science
·
2019
·
4 authors
·
other
·
Open access
36
citations
Investigating Gamification for Seniors Aged 75+
Designing Interactive Systems Conference
·
2018
·
3 authors
·
other
·
Open access
54
citations
The Importance of Social Relations for Well-Being Change in Old Age - Do Game Preferences Change As Well?
·
2017
·
2 authors
4
citations
"Don't Whip Me With Your Games"
CHI Conference on Human Factors in Computing Systems
·
2016
·
4 authors
·
other
29
citations