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Katherine Isbister · Study
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Author
Katherine Isbister
16 works
· latest 2022
· 5 institutions
cluster: provisional
ORCID 0000-0003-2459-4045
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Citations
1,865
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Most cited in this library
Consistency of personality in interactive characters: verbal cues, non-verbal cues, and user characteristics
2000 · 380 citations
How Games Move Us
2016 · 259 citations
Truth Is Beauty: Researching Embodied Conversational Agents
2000 · 245 citations
Better Game Characters by Design
2006 · 197 citations
Player–video game interaction: A systematic review of current concepts
2015 · 160 citations
Works
16 shown
Designing for Emotion Regulation Interventions: An Agenda for HCI Theory and Research
ACM Transactions on Computer-Human Interaction
·
2022
·
6 authors
·
Open access
142
citations
Evaluating a Personalizable, Inconspicuous Vibrotactile(PIV) Breathing Pacer for In-the-Moment Affect Regulation
CHI Conference on Human Factors in Computing Systems
·
2020
·
8 authors
·
other
35
citations
A Smart Toy Intervention to Promote Emotion Regulation in Middle Childhood: Feasibility Study
JMIR Mental Health
·
2019
·
4 authors
·
Open access
51
citations
Seagull: A bird’s-eye view of the evolution of technical games research
Entertainment Computing
·
2018
·
5 authors
15
citations
How Games Move Us
The MIT Press eBooks
·
2016
·
1 author
·
book
259
citations
Player–video game interaction: A systematic review of current concepts
Computers in Human Behavior
·
2015
·
4 authors
·
review
·
Open access
160
citations
Costumes as Game Controllers
International Conference on Tangible, Embedded, and Embodied Interaction (TEI)
·
2015
·
2 authors
·
other
24
citations
Games Research Today: Analyzing the Academic Landscape 2000-2014.
Foundations of Digital Games
·
2015
·
6 authors
45
citations
Metrics in Simulations and Games for Learning
Springer eBooks
·
2013
·
8 authors
·
chapter
42
citations
Designing games for learning
CHI Conference on Human Factors in Computing Systems
·
2010
·
3 authors
·
other
82
citations
The Four Fun Keys
Elsevier eBooks
·
2008
·
2 authors
·
chapter
35
citations
Better Game Characters by Design
CRC Press eBooks
·
2006
·
1 author
·
book
197
citations
The Body
Elsevier eBooks
·
2006
·
1 author
·
chapter
0
citations
Consistency of personality in interactive characters: verbal cues, non-verbal cues, and user characteristics
International Journal of Human-Computer Studies
·
2000
·
2 authors
380
citations
Helper agent
CHI Conference on Human Factors in Computing Systems
·
2000
·
4 authors
·
other
153
citations
Truth Is Beauty: Researching Embodied Conversational Agents
The MIT Press eBooks
·
2000
·
3 authors
·
chapter
245
citations