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Thomas Hainey · Study
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Author
Thomas Hainey
14 works
· latest 2016
· 1 institutions
cluster: provisional
ORCID 0000-0001-7164-3394
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14
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14
Citations
6,670
Works here
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16
Most cited in this library
A systematic literature review of empirical evidence on computer games and serious games
2012 · 2,890 citations
An update to the systematic literature review of empirical evidence of the impacts and outcomes of computer games and serious games
2015 · 1,133 citations
Engagement in digital entertainment games: A systematic review
2011 · 631 citations
The role of psychology in understanding the impact of computer games
2011 · 444 citations
A systematic literature review of games-based learning empirical evidence in primary education
2016 · 439 citations
Works
14 shown
A systematic literature review of games-based learning empirical evidence in primary education
Computers & Education
·
2016
·
5 authors
·
review
439
citations
An update to the systematic literature review of empirical evidence of the impacts and outcomes of computer games and serious games
Computers & Education
·
2015
·
10 authors
·
review
1,133
citations
An application of adaptive games-based learning based on learning style to teach SQL
Computers & Education
·
2015
·
3 authors
191
citations
Learning style analysis in adaptive GBL application to teach SQL
Computers & Education
·
2015
·
3 authors
42
citations
A narrative literature review of games, animations and simulations to teach research methods and statistics
Computers & Education
·
2014
·
7 authors
153
citations
Students' attitudes toward playing games and using games in education: Comparing Scotland and the Netherlands
Computers & Education
·
2013
·
7 authors
·
Open access
73
citations
A systematic literature review of empirical evidence on computer games and serious games
Computers & Education
·
2012
·
5 authors
·
review
·
Open access
2,890
citations
Teachers’ Views on the Approach of Digital Games-Based Learning within the Curriculum for Excellence
International Journal of Game-Based Learning
·
2012
·
3 authors
45
citations
Engagement in digital entertainment games: A systematic review
Computers in Human Behavior
·
2011
·
4 authors
·
review
631
citations
An alternate reality game for language learning: ARGuing for multilingual motivation
Computers & Education
·
2011
·
3 authors
193
citations
The role of psychology in understanding the impact of computer games
Entertainment Computing
·
2011
·
3 authors
444
citations
Evaluation of a game to teach requirements collection and analysis in software engineering at tertiary education level
Computers & Education
·
2010
·
4 authors
185
citations
Towards the Development of a Games-Based Learning Evaluation Framework
IGI Global eBooks
·
2009
·
3 authors
·
chapter
55
citations
An application of games‐based learning within software engineering
British Journal of Educational Technology
·
2007
·
3 authors
196
citations