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Conor Linehan · Study
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Author
Conor Linehan
17 works
· latest 2021
· 2 institutions
cluster: provisional
ORCID 0000-0002-7654-6697
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16
Citations
1,142
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Most cited in this library
Strengthening gamification studies: Current trends and future opportunities of gamification research
2018 · 286 citations
Practical, appropriate, empirically-validated guidelines for designing educational games
2011 · 195 citations
Throwaway Citation of Prior Work Creates Risk of Bad HCI Research
2017 · 77 citations
"I can't get no sleep"
2012 · 77 citations
Training disaster communication by means of serious games in virtual environments
2010 · 70 citations
Works
17 shown
Consequences, Schmonsequences! Considering the Future as Part of Publication and Peer Review in Computing Research
CHI Conference Extended Abstracts on Human Factors in Computing Systems (CHI EA)
·
2021
·
8 authors
·
other
·
Open access
19
citations
Shaping Social Innovation in Local Communities
Nordic Conference on Human-Computer Interaction
·
2020
·
6 authors
·
other
·
Open access
22
citations
Theory in practice: identifying theory-based techniques in health coaches’ tailored feedback during a weight loss intervention
Psychology and Health
·
2020
·
3 authors
6
citations
Strengthening gamification studies: Current trends and future opportunities of gamification research
International Journal of Human-Computer Studies
·
2018
·
5 authors
·
Open access
286
citations
Misrepresentation of Health Research in Exertion Games Literature
CHI Conference on Human Factors in Computing Systems
·
2017
·
2 authors
·
other
·
Open access
32
citations
Throwaway Citation of Prior Work Creates Risk of Bad HCI Research
CHI Conference Extended Abstracts on Human Factors in Computing Systems (CHI EA)
·
2017
·
4 authors
·
other
·
Open access
77
citations
"PS. I Love You"
CHI Conference on Human Factors in Computing Systems
·
2016
·
6 authors
·
other
·
Open access
32
citations
Long-Term Use of Motion-Based Video Games in Care Home Settings
CHI Conference on Human Factors in Computing Systems
·
2015
·
3 authors
·
other
·
Open access
64
citations
Participatory Design of Therapeutic Video Games for Young People with Neurological Vision Impairment
CHI Conference on Human Factors in Computing Systems
·
2015
·
5 authors
·
other
·
Open access
46
citations
Gamification as Behavioral Psychology
The MIT Press eBooks
·
2015
·
3 authors
·
chapter
·
Open access
42
citations
Learning curves
Annual Symposium on Computer-Human Interaction in Play
·
2014
·
5 authors
·
other
·
Open access
70
citations
Fifty shades of CHI
CHI Conference Extended Abstracts on Human Factors in Computing Systems (CHI EA)
·
2014
·
3 authors
·
other
17
citations
CHI and the future robot enslavement of humankind
CHI Conference Extended Abstracts on Human Factors in Computing Systems (CHI EA)
·
2013
·
3 authors
·
other
50
citations
"I can't get no sleep"
CHI Conference on Human Factors in Computing Systems
·
2012
·
5 authors
·
other
77
citations
Practical, appropriate, empirically-validated guidelines for designing educational games
CHI Conference on Human Factors in Computing Systems
·
2011
·
3 authors
·
other
·
Open access
195
citations
Training disaster communication by means of serious games in virtual environments
Entertainment Computing
·
2010
·
3 authors
·
Open access
70
citations
Improving social game engagement on facebook through enhanced socio-contextual information
CHI Conference on Human Factors in Computing Systems
·
2010
·
5 authors
·
other
37
citations