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1. Eye like comics, or, Ocularcentrism in comics scholarship -- 2. Sight, or, The ideal perspective and the physicality of seeing -- 3. Hearing, or, Visible sounds and seeing with the ears -- 4. Touch, or, The taboo/fetish character of comics and tactile performance -- Smell and taste, or, The scent of nostalgia and the flavour of advertising -- 6. Multisensory aspects of the comics of Alan Moore.
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