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Crowd simulation for interactive virtual environments and VR training systems
3 references·9 citing·46 second hop
Crowd simulation for interactive virtual environments and VR training systems (2001)Crowd simulation for interactive virtual …Psychologie des foules (2001)Psychologie des foulesSimulating dynamical features of escape panic (2000)Simulating dynamical features…A computer model for the evacuation of large building populations (1995)A computer model for the evac…Agent-based evacuation modeling with multiple exits using NeuroEvolution of Augmenting Topologies (2017)Agent-based evacuation modeli…Crowd modeling and simulation technologies (2010)Crowd modeling and simulation…Modeling group structures in pedestrian crowd simulation (2009)Modeling group structures in …Virtual Crowds: Methods, Simulation, and Control (2008)Virtual Crowds: Methods, Simu…Virtual Crowds: Methods, Simulation, and Control (2008)Virtual Crowds: Methods, Simu…Agent‐based human behavior modeling for crowd simulation (2008)Agent‐based human behavior mo…Modeling individual behaviors in crowd simulation (2004)Modeling individual behaviors…Multi-agent simulation for crisis management (2003)Multi-agent simulation for cr…Towards Interactive Real‐Time Crowd Behavior Simulation (2002)Towards Interactive Real‐Time…The Handbook of Social Psychology (1969)Social force model for pedestrian dynamics (1995)The origin of bursts and heavy tails in human dynamics (2005)Limits of Predictability in Human Mobility (2010)Handbook of Social Psychology (2013)The crowd and the mob: from Plato to Canetti (1989)Hierarchical model for real time simulation of virtual human crowds (2001)A physically-based particle model of emergent crowd behaviors (2010)Moving Agent Pedestrians Through Space and Time (2011)Velocity-based modeling of physical interactions in dense crowds (2014)PEDESTRIAN PLANNING AND DESIGN (1971)Pedestrian Flow and Level of Service (1983)A computer-based simulation model for the prediction of evacuation from mass-transport vehicles (1994)A review of the methodologies used in the computer simulation of evacuation from the built environment (1999)A review of building evacuation models (2005)Pedestrian and Evacuation Dynamics 2008 (2009)A Theory of Social Comparison Processes (1954)The Cognitive Structure of Emotions (1988)Rediscovering the Social Group: A Self-Categorization Theory. (1989)Understanding collective crowd behaviors: Learning a Mixture model of Dynamic pedestrian-Agents (2012)Learning Collective Crowd Behaviors with Dynamic Pedestrian-Agents (2014)Intelligent Evacuation Management Systems (2016)A continuum theory for the flow of pedestrians (2002)Pedestrian and evacuation dynamics (2002)Simulation of pedestrian crowds in normal and evacuation situations (2002)A study of pedestrian group behaviors in crowd evacuation based on an extended floor field cellular automaton model (2016)Modelling building emergency evacuation plans considering the dynamic behaviour of pedestrians using agent-based simulation (2018)A review on crowd simulation and modeling (2020)Aggregate dynamics for dense crowd simulation (2009)A synthetic-vision based steering approach for crowd simulation (2010)Directing Crowd Simulations Using Navigation Fields (2010)A THEORY OF HUMAN MOTIVATION (2017)A theory of human motivation. (1943)An extensible simulation environment and movement metrics for testing walking behavior in agent-based models (2011)Psychological Parameters for Crowd Simulation: From Audiences to Mobs (2015)Gradient-based steering for vision-based crowd simulation algorithms (2017)Attachment and Loss: Sadness and Depression (1982)Simulation of pedestrian dynamics using a two-dimensional cellular automaton (2001)A landscape of crowd-management support: An integrative approach (2016)Human Trajectory Prediction via Neural Social Physics (2022)Person, Process, Choice: The Psychology of New Venture Creation (1992)CURRENT RESEARCH IN SOCIAL PSYCHOLOGY (1996)Companions in Crime: The Social Aspects of Criminal Conduct (2003)Scalable behaviors for crowd simulation (2004)A multi-agent based framework for the simulation of human and social behaviors during emergency evacuations (2007)Pedestrian Reactive Navigation for Crowd Simulation: a Predictive Approach (2007)
this work references cited by second hop

References

  • 2000Simulating dynamical features of escape panic5,004 cited
  • 2001Psychologie des foules579 cited
  • 1995A computer model for the evacuation of large building populations388 cited

Cited by

  • 2008Virtual Crowds: Methods, Simulation, and Control233 cited
  • 2009Modeling group structures in pedestrian crowd simulation209 cited
  • 2004Modeling individual behaviors in crowd simulation187 cited
  • 2010Crowd modeling and simulation technologies186 cited
  • 2008Agent‐based human behavior modeling for crowd simulation118 cited
  • 2008Virtual Crowds: Methods, Simulation, and Control111 cited
  • 2002Towards Interactive Real‐Time Crowd Behavior Simulation98 cited
  • 2003Multi-agent simulation for crisis management88 cited
  • 2017Agent-based evacuation modeling with multiple exits using NeuroEvolution of Augmenting Topologies70 cited

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