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Intelligent Virtual Environments - A State-of-the-art Report
8 references·0 citing·35 second hop
Intelligent Virtual Environments - A State-of-the-art Report (2001)Intelligent Virtual Environments - A Stat…Performative Facial Expressions in Animated Faces (2000)Performative Facial Expressio…More Than Just Another Pretty Face: Embodied Conversational Interface Agents (1999)More Than Just Another Pretty…An Oz-Centric Review of Interactive Drama and Believable Agents (1999)An Oz-Centric Review of Inter…Affective Computing (1997)Affective ComputingCan computer personalities be human personalities? (1995)Can computer personalities be…The role of emotion in believable agents (1994)The role of emotion in believ…Hand and mind: what gestures reveal about thought (1993)Hand and mind: what gestures …The Cognitive Structure of Emotions (1988)The Cognitive Structure of Em…Plans and the structure of behavior. (1960)How To Do Things With Words (1975)Facial Action Coding System (1978)The goals of persuasion (2005)Modelling multimodal expression of emotion in a virtual agent (2009)The impact of avatar realism and anonymity on effective communication via mobile devices (2012)The Intentional Stance (1987)The persona effect (1997)Toward sociable robots (2003)Matching robot appearance and behavior to tasks to improve human-robot cooperation (2004)The measurement of psychological androgyny. (1974)The 1982 Interpersonal Circle: A taxonomy for complementarity in human transactions. (1983)Intimate Exchanges: Using Computers to Elicit Self‐Disclosure From Consumers (2000)Toward a Framework for Levels of Robot Autonomy in Human-Robot Interaction (2014)Almost human: Anthropomorphism increases trust resilience in cognitive agents. (2016)The Art Of Dramatic Writing: Its Basis In The Creative Interpretation Of Human Motives (1946)Chuck Amuck: The Life and Times of an Animated Cartoonist (1989)Understanding Comics: The Invisible Art (1998)Motivation driven learning for interactive synthetic characters (2000)Mental Models and Cooperation with Robotic Assistants (2001)Engagement vs. Deceit: Virtual Humans with Human Autobiographies (2009)The media equation: how people treat computers, television, and new media like real people and places (1997)The impact of animated interface agents: a review of empirical research (2000)Looking at human–computer interface design: Effects of ethnicity in computer agents (2007)On the Collective Nature of Human Intelligence (2007)WASABI: affect simulation for agents with believable interactivity (2008)Handbook of Positive Psychology (2001)Core affect and the psychological construction of emotion. (2003)The Benefits of Frequent Positive Affect: Does Happiness Lead to Success? (2005)Metaphor: A Practical Introduction (2002)A survey of socially interactive robots (2003)Cognitive Grammar (2008)Machines and Mindlessness: Social Responses to Computers (2000)IEMOCAP: interactive emotional dyadic motion capture database (2008)DEAP: A Database for Emotion Analysis ;Using Physiological Signals (2011)
this work references cited by second hop

References

  • 1997Affective Computing7,373 cited
  • 1988The Cognitive Structure of Emotions6,207 cited
  • 1993Hand and mind: what gestures reveal about thought5,094 cited
  • 1994The role of emotion in believable agents1,173 cited
  • 1995Can computer personalities be human personalities?621 cited
  • 1999An Oz-Centric Review of Interactive Drama and Believable Agents245 cited
  • 1999More Than Just Another Pretty Face: Embodied Conversational Interface Agents103 cited
  • 2000Performative Facial Expressions in Animated Faces94 cited

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