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Performing mixed reality
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  • 2024Machine Learning Processes As Sources of Ambiguity: Insights from AI Art41 cited
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  • 2012Interaction as performance34 cited
  • 2015Behind The Scenes at HCI's Turn to the Arts26 cited
  • 2018Frictional Realities25 cited
  • 2016Interweaving place and story in a location-based audio drama24 cited
  • 2020New ways of seeing, feeling, being: intimate encounters in virtual reality performance23 cited
  • 2022Theatre without theatres: Investigating access barriers to mediatized theatre and digital liveness during the covid-19 pandemic21 cited
  • 2015Mobile art: Rethinking intersections between art, user created content (UCC), and the quotidian

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17 cited
  • 2013The (St)Age of Participation: audience involvement in interactive performances16 cited