SZodixStudyAcademic Library
ShelvesOpen access
Study · an open academic library·Metadata from OpenAlex (CC0)·Shelves·OpenAlex metadata, de-duplicated
New Screen Media: Cinema/Art/Narrative
0 references·12 citing·42 second hop
New Screen Media: Cinema/Art/Narrative (2002)New Screen Media: Cinema/Art/NarrativeThe (St)Age of Participation: audience involvement in interactive performances (2013)The (St)Age of Participation:…Images and eventfulness: Expanded cinema and experimental research at the University of New South Wales (2012)Images and eventfulness: Expa…Storyworld: the Bigger Picture, investigating the world of multi-platform/transmedia production and its affect on storytelling processes (2011)Storyworld: the Bigger Pictur…To watch from distance: an interactive film model based on Brechtian film theory (2010)To watch from distance: an in…Resurrecting the Narrative Paradigm: Identification and the Case of Young Earth Creationism (2009)Resurrecting the Narrative Pa…Interactive Narratives: Exploring the Links between Empathy, Interactivity and Structure (2008)Interactive Narratives: Explo…New narrative pleasures?: A cognitive-phenomenological study of the experience of reading digital narrative fictions (2006)New narrative pleasures?: A c…László Moholy-Nagy andPainting Photography Film: A guide to narrative montage (2006)László Moholy-Nagy andPaintin…Theatre, technology, and time (2005)Theatre, technology, and timeLas alfabetizaciones digitales (2004)Las alfabetizaciones digitalesInteractive dance, the body and the Internet (2004)Interactive dance, the body a…Does Film History Need a Crisis? (2004)Does Film History Need a Cris…The Psychology of Literacy (1981)LITERACY IN THE NEW MEDIA AGE (2003)What Video Games Have to Teach Us about Learning and Literacy (2004)La alfabetización digital y el desarrollo de competencias ciudadanas (2006)Alfabetización y alfabetización digital (2020)Being and Time (1927)The End of History and the Last Man (1992)The End of History and the Last Man (1993)The expansion of scenography in virtual reality theatre: investigating the potential of double scenography in Makropol’s Anthropia (2020)The Whig interpretation of history (1931)The Structure of Scientific Revolutions (1963)Heterologies: Discourse on the Other (1987)Zwrot historyczny w badaniach filmoznawczych (2020)Flow: the psychology of optimal experience (1990)Flow: The Psychology of Optimal Experience (1991)Reality is broken: why games make us better and how they can change the world (2012)A web‐based peer‐assessment approach to improving junior high school students' performance, self‐efficacy and motivation in performing arts courses (2015)Studying and designing emotions in live interactions with the audience (2020)Parables for the virtual: movement, affect, sensation (2002)Virtual art: From illusion to immersion (2004)New Philosophy for New Media (2005)Navigating control and illusion: functional interactivity versus ‘faux-interactivity’ in transmedia dance performance (2016)Three-Dimensional Visualization of Movement Qualities in Contemporary Dance (2018)Language as Symbolic Action (1966)Tropics of Discourse: Essays in Cultural Criticism (1979)Recent rhetorical studies in public understanding of science: Multiple purposes and strengths (2012)Why and how Narrative Matters in Deliberative Systems (2012)A Rhetoric of Motives (2017)Rethinking Evidence in the Time of Pandemics (2022)Measuring the Involvement Construct (1985)Hamlet on the holodeck: the future of narrative in cyberspace (1997)Media Effects (2009)To Walk a Mile in Someone Else’s Shoes: How Narratives Can Change Causal Attribution Through Story Exploration and Character Customization (2017)Painting, Photography, Film (1978)Photography in the modern era : European documents and critical writings, 1913-1940 (1989)Photography between Narrativity and Stasis: August Sander, Degeneration, and the Decay of the Portrait (1996)Understanding Media: The Extensions of Man (1964)The Language of New Media (2002)Reassembling the Social (2005)Postphenomenological performance: bodily extensions in interactive art (2017)Phenomenology of Perception (1982)Reading images: the grammar of visual design (1996)
this work references cited by second hop

References

No references inside the corpus for this window.

Cited by

  • 2009Resurrecting the Narrative Paradigm: Identification and the Case of Young Earth Creationism73 cited
  • 2004Las alfabetizaciones digitales29 cited
  • 2004Does Film History Need a Crisis?25 cited
  • 2008Interactive Narratives: Exploring the Links between Empathy, Interactivity and Structure23 cited
  • 2006New narrative pleasures?: A cognitive-phenomenological study of the experience of reading digital narrative fictions18 cited
  • 2013The (St)Age of Participation: audience involvement in interactive performances16 cited
  • 2006László Moholy-Nagy andPainting Photography Film: A guide to narrative montage12 cited
  • 2004Interactive dance, the body and the Internet11 cited
  • 2005Theatre, technology, and time10 cited
  • 2012Images and eventfulness: Expanded cinema and experimental research at the University of New South Wales8 cited
  • 2010To watch from distance: an interactive film model based on Brechtian film theory7 cited
  • 2011Storyworld: the Bigger Picture, investigating the world of multi-platform/transmedia production and its affect on storytelling processes5 cited

Only edges whose both ends are imported exist here. Widen the year window, or show the whole map. Back to the work