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Abort, Retry, Fail: Scoping Techno-Regulation and Other Techno-Effects
16 references·3 citing·29 second hop
Abort, Retry, Fail: Scoping Techno-Regulation and Other Techno-Effects (2013)Abort, Retry, Fail: Scoping Techno-Regula…Nudge: improving decisions about health, wealth, and happiness (2008)Nudge: improving decisions ab…What things do: philosophical reflections on technology, agency, and design (2005)What things do: philosophical…How Users Matter (2003)How Users MatterAnthropomorphism and the social robot (2003)Anthropomorphism and the soci…Machines and Mindlessness: Social Responses to Computers (2000)Machines and Mindlessness: So…The media equation: how people treat computers, television, and new media like real people and places (1997)The media equation: how peopl…Affective Computing (1997)Affective ComputingThe Social Shaping of Technology (1996)The Social Shaping of Technol…Computers are social actors (1994)Computers are social actorsShaping Technology, Building Society: Studies in Sociotechnical Change. (1993)Shaping Technology, Building …The De-scription of Technical Objects (1992)The De-scription of Technical…10 ''Where Are the Missing Masses? The Sociology of a Few Mundane Artifacts'' (1992)10 ''Where Are the Missing Ma…Technology and the lifeworld: from garden to earth (1990)Technology and the lifeworld:…Technology and the Lifeworld (1990)Technology and the LifeworldThe Second Self: Computers and the Human Spirit (1986)The Second Self: Computers an…The second self: Computers and the human spirit (1985)The second self: Computers an…Democratizing AI from a Sociotechnical Perspective (2023)Democratizing AI from a Socio…Responsible innovation at work: gamification, public engagement, and privacy by design (2022)Responsible innovation at wor…Digisprudence: Code as Law Rebooted (2021)Digisprudence: Code as Law Re…Technological paradigms and technological trajectories (1982)An Evolutionary Theory of Economic Change. (1983)Competing Technologies, Increasing Returns, and Lock-In by Historical Events (1989)Panacea or Panopticon? (1994)“Opening Up” and “Closing Down” (2007)Socio-technical systems: From design methods to systems engineering (2010)Mind, Self, and Society (1967)The Question Concerning Technology, and Other Essays (1977)The mind in the machine: Anthropomorphism increases trust in an autonomous vehicle (2014)Understanding perception of algorithmic decisions: Fairness, trust, and emotion in response to algorithmic management (2018)Transforming Technology: A Critical Theory Revisited (2002)Materializing Morality (2006)Computing in Everyday Life: A Call for Research on Experiential Computing1 (2010)The behaviour change wheel: A new method for characterising and designing behaviour change interventions (2011)Poverty Impedes Cognitive Function (2013)Using social and behavioural science to support COVID-19 pandemic response (2020)The Limited Capacity Model of Mediated Message Processing (2000)Assessing Acceptance of Assistive Social Agent Technology by Older Adults: the Almere Model (2010)Notes on the theory of the actor-network: Ordering, strategy, and heterogeneity (1992)Technology and Institutions: What Can Research on Information Technology and Research on Organizations Learn from Each Other?1 (2001)10 Sociomateriality: Challenging the Separation of Technology, Work and Organization (2008)Dehumanization: An Integrative Review (2006)Toward an affect-sensitive multimodal human-computer interaction (2003)Artificial intelligence and communication: A Human–Machine Communication research agenda (2019)In AI we trust? Perceptions about automated decision-making by artificial intelligence (2020)IEMOCAP: interactive emotional dyadic motion capture database (2008)DEAP: A Database for Emotion Analysis ;Using Physiological Signals (2011)Music in Everyday Life (2000)Actor Network Theory and Material Semiotics (2008)
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References

  • 2008Nudge: improving decisions about health, wealth, and happiness11,572 cited
  • 1997Affective Computing7,373 cited
  • 1997The media equation: how people treat computers, television, and new media like real people and places4,887 cited
  • 2000Machines and Mindlessness: Social Responses to Computers3,990 cited
  • 1993Shaping Technology, Building Society: Studies in Sociotechnical Change.3,540 cited
  • 1992The De-scription of Technical Objects2,415 cited
  • 1994Computers are social actors2,147 cited
  • 1996The Social Shaping of Technology1,757 cited
  • 1986The Second Self: Computers and the Human Spirit1,721 cited
  • 1990Technology and the Lifeworld1,608 cited
  • 2003Anthropomorphism and the social robot1,446 cited
  • 1990Technology and the lifeworld: from garden to earth1,281 cited
  • 2005What things do: philosophical reflections on technology, agency, and design1,059 cited
  • 199210 ''Where Are the Missing Masses? The Sociology of a Few Mundane Artifacts''1,055 cited
  • 1985The second self: Computers and the human spirit1,041 cited
  • 2003How Users Matter

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750 cited

Cited by

  • 2023Democratizing AI from a Sociotechnical Perspective23 cited
  • 2022Responsible innovation at work: gamification, public engagement, and privacy by design20 cited
  • 2021Digisprudence: Code as Law Rebooted18 cited