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Tailored simulation games for successful business process development
7 references·0 citing·21 second hop
Tailored simulation games for successful business process development (1998)Tailored simulation games for successful …The Knowledge-Creating Company (1998)The Knowledge-Creating CompanyOrganizational Learning and Innovation through Tailored Simulation Games: Two Process Re-engineering Case Studies (1997)Organizational Learning and I…Viewpoints on learning and education with simulation games (1995)Viewpoints on learning and ed…The Knowledge-Creating Company (1995)The Knowledge-Creating CompanyTailored order-to-delivery process game. (1995)Tailored order-to-delivery pr…The Simulation and Gaming Yearbook (1994)The Simulation and Gaming Yea…The Fall and Rise of Strategic Planning (1994)The Fall and Rise of Strategi…Simulation Games in Learning (1973)Reflection, turning experience into learning (1985)The Effectiveness of Games for Educational Purposes: A Review of Recent Research (1992)Simulation as a tool for gaming and training in operations management—a case study (2009)Business Simulation Games Analysis Supported by Human-Computer Interfaces: A Systematic Review (2021)Leadership in Administration: A Sociological Interpretation. (1958)Corporate strategy : an analytic approach to business policy for growth and expansion. (1970)Strategic planning : what every manager must know (1979)Contemporary Strategy Analysis (1998)Developing a Knowledge Strategy (1999)Building dynamic capabilities for digital transformation: An ongoing process of strategic renewal (2018)A Dynamic Theory of Organizational Knowledge Creation (1994)Social Capital, Intellectual Capital, and the Organizational Advantage (1998)Explicating dynamic capabilities: the nature and microfoundations of (sustainable) enterprise performance (2007)Global business process development in a virtual community of practice (2003)Inter-partner process learning in collaborative R&D—a case study from the telecommunications industry (2005)Four Types of Manufacturing Process Innovation and their Managerial Concerns (2013)Constructing Effective Simulations of the European Union for Teaching: Realising the Potential (2013)THE EVALUATION OF ROLE-PLAYING IN THE CONTEXT OF TEACHING CLIMATE CHANGE (2013)Debriefing Research Games (2016)Toward a knowledge‐based theory of the firm (1996)
this work references cited by second hop

References

  • 1995The Knowledge-Creating Company18,237 cited
  • 1998The Knowledge-Creating Company14,668 cited
  • 1994The Fall and Rise of Strategic Planning1,772 cited
  • 1994The Simulation and Gaming Yearbook63 cited
  • 1995Viewpoints on learning and education with simulation games61 cited
  • 1997Organizational Learning and Innovation through Tailored Simulation Games: Two Process Re-engineering Case Studies43 cited
  • 1995Tailored order-to-delivery process game.11 cited

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