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Evoking gesture in interactive art
3 references·0 citing·16 second hop
Evoking gesture in interactive art (2008)Evoking gesture in interactive artThe lens of ludic engagement (2007)The lens of ludic engagementWhen Feeling Is More Important Than Seeing in Sensorimotor Adaptation (2002)When Feeling Is More Importan…Resistance Is Fertile: Gesture and Agency in the Field of Responsive Media (2002)Resistance Is Fertile: Gestur…Image-Music-Text (1977)Basics of Qualitative Research: Grounded Theory Procedures and Techniques. (1992)Ludic Learning (2013)Designing Gamified Applications that Make Safe Driving More Engaging (2017)The Discovery of Grounded Theory (2017)Developing and implementing a gamification method to improve user engagement: A case study with an m-Health application for hypertension monitoring (2019)A Thousand Plateaus: Capitalism and Schizophrenia (1989)Hand and mind: what gestures reveal about thought (1993)Parables for the virtual: movement, affect, sensation (2002)Gesture and response in field-based performance (2005)Human Nonverbal Behaviour Understanding in the Wild for New Media Art (2013)Gesture and handling: Designing a non-linguistic art-based process for Creative Ageing Opening Spaces project (2020)Integration of Proprioceptive and Visual Position-Information: An Experimentally Supported Model (1999)Dynamic Reweighting of Visual and Vestibular Cues during Self-Motion Perception (2009)Neural correlates of reliability-based cue weighting during multisensory integration (2011)Cortical Hierarchies Perform Bayesian Causal Inference in Multisensory Perception (2015)
this work references cited by second hop

References

  • 2002When Feeling Is More Important Than Seeing in Sensorimotor Adaptation560 cited
  • 2007The lens of ludic engagement68 cited
  • 2002Resistance Is Fertile: Gesture and Agency in the Field of Responsive Media32 cited

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