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Gladiatorial Combat as Alluring Spectacle
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Gladiatorial Combat as Alluring Spectacle (2013)Gladiatorial Combat as Alluring SpectacleLife, Death, and Entertainment in the Roman Empire (2010)Life, Death, and Entertainmen…Violence (2008)ViolenceSport and spectacle in the ancient world (2007)Sport and spectacle in the an…THE MIRROR-NEURON SYSTEM (2004)THE MIRROR-NEURON SYSTEMEmperors and Gladiators (2002)Emperors and GladiatorsSport Fans: The Psychology and Social Impact of Spectators (2001)Sport Fans: The Psychology an…Media Entertainment (2000)Media EntertainmentRituals of Retribution (1996)Rituals of RetributionThe Sorrows of the Ancient Romans (1993)The Sorrows of the Ancient Ro…Sports Spectators (1986)Sports SpectatorsDeath and Renewal (1983)Death and RenewalLa gladiature en Occident. Des origines à la mort de Domitien (1981)La gladiature en Occident. De…The Grasshopper (1978)The GrasshopperPopular Recreations in English Society, 1700-1850 (1974)Popular Recreations in Englis…Homo Ludens: A Study of the Play-Element in Culture. (1951)Homo Ludens: A Study of the P…THE ELEMENTARY FORMS OF RELIGIOUS LIFE (1916)THE ELEMENTARY FORMS OF RELIG…Perception of the speech code. (1967)Action recognition in the premotor cortex (1996)Premotor cortex and the recognition of motor actions (1996)A unifying view of the basis of social cognition (2004)Understanding and sharing intentions: The origins of cultural cognition (2005)Cognitive Architecture and Instructional Design: 20 Years Later (2019)Understanding the positive social psychological benefits of sport team identification: The team identification-social psychological health model. (2006)Sports Sentiment and Stock Returns (2007)Sexual Objectification of Women: Advances to Theory and Research 1ψ7 (2010)The Grain Market in the Roman Empire (2005)The Cambridge World History of Slavery (2011)The Roman slave supply (2011)Becoming Roman, staying Greek: Culture, identity and the civilizing process in the Roman East (1994)The Emotional Construction of Morals (2009)The Last Pagans of Rome (2010)Identity and agency in cultural worlds (1999)Games, Motivation, and Learning: A Research and Practice Model (2002)Gamification in theory and action: A survey (2014)The Lens of Intrinsic Skill Atoms: A Method for Gameful Design (2015)A definition for gamification: anchoring gamification in the service marketing literature (2016)Gamification of health professions education: a systematic review (2020)The Synthetic Situation: Interactionism for a Global World (2009)Intergroup Aggression in Chimpanzees and War in Nomadic Hunter-Gatherers (2012)The sociology of emotions: Four decades of progress (2015)Embodiment as a Paradigm for Anthropology (1990)Social Memory Studies: From “Collective Memory” to the Historical Sociology of Mnemonic Practices (1998)The Study of Boundaries in the Social Sciences (2002)Tombstones and Roman Family Relations in the Principate: Civilians, Soldiers and Slaves (1984)The Conditions of Fruitfulness of Theorizing About Mechanisms in Social Science (1991)Monumental Writing and the Expansion of Roman Society in the Early Empire (1996)Enjoyment: At the Heart of Media Entertainment (2004)Sex Differences in Video Game Play: (2004)The Differential Susceptibility to Media Effects Model (2013)
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References

  • 1916THE ELEMENTARY FORMS OF RELIGIOUS LIFE8,361 cited
  • 2004THE MIRROR-NEURON SYSTEM7,878 cited
  • 1951Homo Ludens: A Study of the Play-Element in Culture.6,561 cited
  • 2008Violence1,191 cited
  • 1983Death and Renewal733 cited
  • 2001Sport Fans: The Psychology and Social Impact of Spectators693 cited
  • 1978The Grasshopper631 cited
  • 2000Media Entertainment389 cited
  • 2002Emperors and Gladiators343 cited
  • 2010Life, Death, and Entertainment in the Roman Empire301 cited
  • 1993The Sorrows of the Ancient Romans285 cited
  • 2007Sport and spectacle in the ancient world272 cited
  • 1974Popular Recreations in English Society, 1700-1850251 cited
  • 1996Rituals of Retribution247 cited
  • 1981La gladiature en Occident. Des origines à la mort de Domitien241 cited
  • 1986Sports Spectators220 cited

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