No open-access location is known for this record yet.
No open-access location is known for this record yet.
From antiquity, humans have created 2-dimensional art on flat surfaces (the Euclidean plane) and on surfaces of spheres. However, it wasn't until recently that they have created art in the third classical geometry, the hyperbolic plane. M. C. Escher was the first person to do so, doing all the needed constructions laboriously by hand. To exhibit the true hyperbolic nature of such art, the pattern must exhibit symmetry and repetition. Thus, it is natural to use a computer to avoid the tedious hand constructions performed by Escher. We show a number of hyperbolic patterns, which are created by combining mathematics, artistic considerations, and computer technology.
Loading…
Stored only when both papers are in the corpus — 15 citations exist upstream.
Papers that cite the same references — the relational fallback while embeddings are still backfilling.
Imported from OpenAlex (CC0) — nothing here is generated.