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Virtual Museums, Digital Reference Collections and E-science Environments
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Virtual Museums, Digital Reference Collections and E-science Environments (2012)Virtual Museums, Digital Reference Collec…Role of Bangladesh National Museum in Public Education: A Study on Contributions, Opportunities and Challenges (2023)Role of Bangladesh National M…Digital Twins and Enabling Technologies in Museums and Cultural Heritage: An Overview (2023)Digital Twins and Enabling Te…Selection of Smart Museums According to Multi-Criteria Decision- Making Technique: AHP Method (2021)Selection of Smart Museums Ac…Interactive Technologies in Museums (2017)Interactive Technologies in M…Storyscope (2015)StoryscopeRethinking the virtual museum (2013)Rethinking the virtual museumThe Structural Transformation of the Public Sphere (1991)Simulacra and Simulation (1995)Re-Imagining the Museum: Beyond the Mausoleum (2002)A Method and Platform for the Preservation of Temporary Exhibitions (2022)For the people: How we make online LAM collections more democratized (2024)Digitalization in Chinese museums: a policy evolution perspective (2025)Narrative knowing and the human sciences (1988)Linking Little Narratives to Big Ones: Narrative and Public Memory in History Museums (2002)Digital hermeneutics (2011)Manual of Museum Exhibitions (1993)Key concepts of museology (2010)Effects of Virtual Reality and Augmented Reality on Visitor Experiences in Museum (2016)A Systematic Review on Digital Technology for Enhancing User Experience in Museums (2018)Digital Technologies for the Sustainable Development of the Accessible Underwater Cultural Heritage Sites (2020)A bibliometric analysis of immersive technology in museum exhibitions: exploring user experience (2023)How to make a decision: The analytic hierarchy process (1990)Decision making with the analytic hierarchy process (2008)Semantic infrastructure of a smart museum: toward making cultural heritage knowledge usable and creatable by visitors and professionals (2016)A System for Real-Time Multimodal Analysis of Nonverbal Affective Social Interaction in User-Centric Media (2010)The MUSETECH Model (2019)Virtual Reality in Museums: Exploring the Experiences of Museum Professionals (2020)Comparing the Impact of Non-Gamified and Gamified Virtual Reality in Digital Twin Virtual Museum Environments: A Case Study of Wieng Yong House Museum, Thailand (2024)Industry 5.0, towards an enhanced built cultural heritage conservation practice (2024)The Evolution of Digital Cultural Heritage Research: Identifying Key Trends, Hotspots, and Challenges through Bibliometric Analysis (2024)A Viewpoint: The Museum as a Communications System and Implications for Museum Education1 (1968)Virtual museums, a survey and some issues for consideration (2009)The Museum Experience Revisited (2016)
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  • 2023Digital Twins and Enabling Technologies in Museums and Cultural Heritage: An Overview146 cited
  • 2017Interactive Technologies in Museums38 cited
  • 2013Rethinking the virtual museum11 cited
  • 2021Selection of Smart Museums According to Multi-Criteria Decision- Making Technique: AHP Method5 cited
  • 2015Storyscope1 cited
  • 2023Role of Bangladesh National Museum in Public Education: A Study on Contributions, Opportunities and Challenges1 cited

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