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Page to Screen: Taking Literacy into the Electronic Age
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Page to Screen: Taking Literacy into the Electronic Age (1998)Page to Screen: Taking Literacy into the …Textual Practitioners (2006)Textual PractitionersMore than 'just a game': the implications for schools of children's computer games communities (2004)More than 'just a game': the …The Act of Reading: A Theory of Aesthetic Response (1979)The Act of Reading (1980)Hypermedia as an Educational Technology: A Review of the Quantitative Research Literature on Learner Comprehension, Control, and Style (1998)THE ROLE OF TUTORING IN PROBLEM SOLVING * (1976)Digital game-based learning (2003)What Video Games Have to Teach Us about Learning and Literacy (2004)Designing role-playing video games for ethical thinking (2016)Unpacking FIFA play as text and action in literacy practices in and out of school (2019)
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  • 2004More than 'just a game': the implications for schools of children's computer games communities47 cited
  • 2006Textual Practitioners18 cited

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