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The Ultimate History of Video Games: From Pong to Pokemon--the Story behind the Craze That Touched Our Lives and Changed the World
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  • 2005GETTING THE MEASURE OF THE ELECTRONIC GAMES INDUSTRY: DEVELOPERS AND THE MANAGEMENT OF INNOVATION31 cited
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  • 20152. Playland : Technology, self, and cultural transformation

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8 cited
  • 2009The Organisation of Creativity: Content, Contracts and Control in Swedish Interactive Media Production4 cited
  • 2023A Study of The Video Game Industry In U.S Metropolitan Areas Using Occupational Analysis4 cited