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Digital Storytelling: A Creator's Guide to Interactive Entertainment
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  • 2007Transmedia storytelling : business, aesthetics and production at the Jim Henson Company142 cited
  • 2008Historical space as narrative medium: on the configuration of spatial narratives of time at historical sites136 cited
  • 2013The Living Documentary: from representing reality to co-creating reality in digital interactive documentary132 cited
  • 2012Documentary’s metamorphic form: Webdoc, interactive, transmedia, participatory and beyond76 cited
  • 2015A critical review of digital storyline-enhanced learning59 cited
  • 2018Intertwining the internet of things and consumers' behaviour science: Future promises for businesses48 cited
  • 2015Semiotics of spreadability: A systematic approach to Internet memes and virality45 cited
  • 2024Heritage values, digital storytelling, and heritage communication: the exploration of cultural heritage sites in virtual environments36 cited
  • 2013Hypercontextualized Learning Games34 cited
  • 2008A Art Café: A 3D Virtual Learning Environment for Art Education29 cited
  • 2014Tales of Our Tomorrows: Transmedia Storytelling and Communicating About the Future26 cited
  • 2012Creating and using interactive narratives21 cited
  • 2018Beyond Advertising Narratives: “Josefinas” and their storytelling products20 cited

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2020
Underwater Search and Discovery: From Serious Games to Virtual Reality
17 cited
  • 2025Social media narratives, diasporic identity and collective memory: A critical synthesis of the literature17 cited
  • 2010Harnessing ‘e’ in Storyworlds: Engage, Enhance, Experience, Entertain16 cited