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Museum, Media, Message
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Museum, Media, Message (2010)Museum, Media, MessageScenographic Exhibitions as Spaces of Encounter (2019)Scenographic Exhibitions as S…Human-exhibition interaction (HEI) in designing exhibitions: A systematic literature review (2018)Human-exhibition interaction …Le média exposition (2013)Le média expositionRhetorics of Value: Constituting Worth and Meaning through Cultural Display (2011)Rhetorics of Value: Constitut…CALIFORNIA'S SITES OF CONSCIENCE: An Analysis of the State's Historic Mission Museums (2011)CALIFORNIA'S SITES OF CONSCIE…Behind the scenes of the museum website (2011)Behind the scenes of the muse…MuseumScouts: Exploring how schools, museums and interactive technologies can work together to support learning (2009)MuseumScouts: Exploring how s…Definition and prospects of the Virtual museum (2009)Definition and prospects of t…Edutainment heritage tourist attractions: a portrait of visitors’ experiences at Storyeum (2008)Edutainment heritage tourist …Performing Arts-Based Education Research: An Epic Drama of Practice, Precursors Problems and Possibilities (2006)Performing Arts-Based Educati…The museum’s redemption (2005)The museum’s redemptionQualifications and the Professional Preparation and Development of Art Museum Educators (2005)Qualifications and the Profes…Digital heritage and the rise of theory in museum computing (2005)Digital heritage and the rise…Museum informatics (2003)Museum informaticsIs what you see all you get? (2002)Is what you see all you get?Museum informatics and collaborative technologies: The emerging socio-technological dimension of information science in museum environments (1999)Museum informatics and collab…The Order of Things: An Archaeology of the Human Sciences. (1971)The Interpretation of Cultures (1974)Situated Knowledges: The Science Question in Feminism and the Privilege of Partial Perspective (1988)Encounters | Materialities | Confrontations: Archaeologies of Social Space and Interaction (2007)On Mediation and Material Agency in the Peircean Semeiotic (2008)Grasping the elusive and unknowable: material culture in ritual practice (2009)Understanding Media: The Extensions of Man (1964)The Birth of the Museum: History, Theory, Politics (1995)Making Ways for Change: Museums, Disruptive Technologies and Organisational Change (2008)Integrating ICT in exhibitions (2011)ICT adoption in heritage organizations: Crossing the chasm (2016)Museums and the Interpretation of Visual Culture (2020)Plans and Situated Actions: The Problem of Human-Machine Communication (1990)Museums and the Shaping of Knowledge (1992)Museums and the Shaping of Knowledge (1992)Representational practices in digital museums: A case study of the National Digital Museum Project of Taiwan (2005)The Collaborative Work of Heritage: Open Challenges for CSCW (2013)To Technovate or Not to Technovate? Examining the Inter-Relationship of Consumer Technology, Museum Service Quality, Museum Value, and Repurchase Intent (2015)Language and Power (1989)Critical Discourse Analysis: The Critical Study of Language (1995)Uses of Heritage (2006)A digital museum’s contribution to diversity – a user study (2018)After-hours events at the National Museum of Scotland: a product for attracting, engaging and retaining new museum audiences? (2019)Museums and Technology for Value Creation (2019)Imagined Communities. Reflections on the Origin and Spread of Nationalism (1985)The Invention of Tradition (1986)The Art of Case Study Research (1996)Co-Creation Experiences: Attention and Memorability (2016)The heritage tourist: an understanding of the visitor experience at heritage attractions (2017)Gamification in tourism and hospitality research in the era of digital platforms: a systematic literature review (2021)Perspectives on Object-Centered Learning in Museums (2002)Research on students and museums: Looking more closely at the students in school groups (2004)Using thematic analysis in psychology (2006)The study on integrating WebQuest with mobile learning for environmental education (2010)Smart learning environments for a smart city: from the perspective of lifelong and lifewide learning (2017)Promoting Social Creativity in Science Education With Digital Technology to Overcome Inequalities: A Scoping Review (2019)The cultural biography of things: commoditization as process (1986)The Social Life of Things (1986)The Predicament of Culture (1988)Exhibition, Difference, and the Logic of Culture (2006)Collecting, Exhibiting, and Interpreting: Museums as Mediators and Midwives of Meaning (2014)Bringing Slavery into the Light in Postcolonial Portugal (2020)The expression of the emotions in man and animals. (1872)Affective Computing (1997)Constructing grounded theory (2014)Value-based model of user interaction design for virtual museum (2021)Evaluating Influencing Factors of Visitor Experience in Offline Art Exhibitions (2023)Scale development for the practices involved in creating value propositions in the exhibition industry: Service-dominant logic with a mixed-methods approach (2023)Une logique d'exposition populaire : les images de la muséographie analogique (1996)Museums, Prejudice and the Reframing of Difference (2007)La médiation numérique au musée en procès (2019)Le design de l’expérience au musée : nouvelles perspectives de recherche (2020)Making sense of visitors’ sense-making experiences: the REMIND method (2021)Institutional Ecology, `Translations' and Boundary Objects: Amateurs and Professionals in Berkeley's Museum of Vertebrate Zoology, 1907-39 (1989)The Birth of the Museum: History, Theory, Politics (1996)Musée et numérique, enjeux et mutations (2014)Digital Technologies and the Role of Data in Cultural Heritage: The Past, the Present, and the Future (2022)Models and tools for the digital organisation of knowledge: accessible and adaptive narratives for cultural heritage (2024)
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  • 2008Edutainment heritage tourist attractions: a portrait of visitors’ experiences at Storyeum73 cited
  • 2009MuseumScouts: Exploring how schools, museums and interactive technologies can work together to support learning72 cited
  • 2011Rhetorics of Value: Constituting Worth and Meaning through Cultural Display69 cited
  • 2002Is what you see all you get?55 cited
  • 2005Digital heritage and the rise of theory in museum computing54 cited
  • 2013Le média exposition49 cited
  • 2003Museum informatics41 cited
  • 2018Human-exhibition interaction (HEI) in designing exhibitions: A systematic literature review35 cited
  • 1999Museum informatics and collaborative technologies: The emerging socio-technological dimension of information science in museum environments34 cited
  • 2011Behind the scenes of the museum website31 cited
  • 2005The museum’s redemption30 cited
  • 2005Qualifications and the Professional Preparation and Development of Art Museum Educators27 cited
  • 2006Performing Arts-Based Education Research: An Epic Drama of Practice, Precursors Problems and Possibilities20 cited
  • 2019Scenographic Exhibitions as Spaces of Encounter19 cited

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  • 2011CALIFORNIA'S SITES OF CONSCIENCE: An Analysis of the State's Historic Mission Museums17 cited
  • 2009Definition and prospects of the Virtual museum16 cited