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Contextual Research on Elderly Users’ Needs for Developing Universal Design Mobile Phone
1 references·7 citing·36 second hop
Contextual Research on Elderly Users’ Needs for Developing Universal Design Mobile Phone (2007)Contextual Research on Elderly Users’ Nee…A study of the use of mobile phones by older persons (2006)A study of the use of mobile …IT Skills of Young and Older People: A Qualitative Study (2024)IT Skills of Young and Older …Information and Communication Technology Adoption Strategies Among Iranian Older Adults: A Qualitative Evaluation (2024)Information and Communication…A Smartphone Application Designed to Engage the Elderly in Home-Based Rehabilitation (2020)A Smartphone Application Desi…Are Mobile Apps Usable and Accessible for Senior Citizens in Smart Cities? (2019)Are Mobile Apps Usable and Ac…Validating Mobile Phone Design Guidelines (2016)Validating Mobile Phone Desig…KoalaPhone: touchscreen mobile phone UI for active seniors (2015)KoalaPhone: touchscreen mobil…Effects of User Age on Smartphone and Tablet Use, Measured with an Eye-Tracker via Fixation Duration, Scan-Path Duration, and Saccades Proportion (2014)Effects of User Age on Smartp…Eye movements in reading and information processing: 20 years of research. (1998)Touch Screens for the Older User (2012)Age-related differences in performance with touchscreens compared to traditional mouse input (2013)Trade-offs in the design of multimodal interaction for older adults (2020)Measuring Efficiency and Accuracy in Locating Symbols on Mobile Maps Using Eye Tracking (2024)The Use of Communication Technologies by Older Adults: Exploring the Benefits from the User's Perspective (2001)Age-related differences in the initial usability of mobile device icons (2009)Older adults’ use of smart phones: an investigation of the factors influencing the acceptance of new functions (2013)A Serious Game for Clinical Assessment of Cognitive Status: Validation Study (2016)Design science in information systems research (2004)Design Science in Information Systems Research1 (2004)Understanding factors affecting trust in and satisfaction with mobile banking in Korea: A modified DeLone and McLean’s model perspective (2009)Synthesizing guidelines for facilitating elderly-smartphone interaction (2019)Older people and mobile phones: A multi-method investigation (2008)A Study of Pointing Performance of Elderly Users on Smartphones (2012)Are Smartphones Ubiquitous?: An in-depth survey of smartphone adoption by seniors (2016)A Multi-method Approach for Requirements Elicitation for the Design and Development of Smartphone Applications for Older Adults (2020)Reducing the Search Space on demand helps Older Adults find Mobile UI Features quickly, on par with Younger Adults (2024)The behaviour change wheel: A new method for characterising and designing behaviour change interventions (2011)The Behavior Change Technique Taxonomy (v1) of 93 Hierarchically Clustered Techniques: Building an International Consensus for the Reporting of Behavior Change Interventions (2013)Behaviour change techniques: the development and evaluation of a taxonomic method for reporting and describing behaviour change interventions (a suite of five studies involving consensus methods, randomised controlled trials and analysis of qualitative data) (2015)Home Monitoring System for Comprehensive Geriatric Assessment in Patient's Dwelling: System Design and UX Evaluation (2021)Designing age-friendly mobile apps: Insights from a mobility app study (2023)A home health management app designed in the post-epidemic era using empirical evidence based on the demand collection of elderly users (2024)Factors influencing acceptance of technology for aging in place: A systematic review (2014)A Tale of Four Platforms: Motivations and Uses of Facebook, Twitter, Instagram, and Snapchat Among College Students? (2017)Barriers and facilitators to the use of e-health by older adults: a scoping review (2021)Factors predicting the use of technology: Findings from the center for research and education on aging and technology enhancement (create). (2006)Basics of Qualitative Research: Techniques and Procedures for Developing Grounded Theory (2010)Older Adults' Reasons for Using Technology while Aging in Place (2015)Designing for Older Adults (2004)Designing for Older Adults (2010)A Biography of the Pew Research Center’s Internet & American Life Project (2012)A design framework of a smartphone user interface for elderly users (2022)The impact of different age-friendly smart home interface styles on the interaction behavior of elderly users (2022)Designing an age-friendly conversational AI agent for mobile banking: the effects of voice modality and lip movement (2024)
this work references cited by second hop

References

  • 2006A study of the use of mobile phones by older persons110 cited

Cited by

  • 2015KoalaPhone: touchscreen mobile phone UI for active seniors32 cited
  • 2020A Smartphone Application Designed to Engage the Elderly in Home-Based Rehabilitation26 cited
  • 2024IT Skills of Young and Older People: A Qualitative Study24 cited
  • 2019Are Mobile Apps Usable and Accessible for Senior Citizens in Smart Cities?22 cited
  • 2016Validating Mobile Phone Design Guidelines20 cited
  • 2014Effects of User Age on Smartphone and Tablet Use, Measured with an Eye-Tracker via Fixation Duration, Scan-Path Duration, and Saccades Proportion18 cited
  • 2024Information and Communication Technology Adoption Strategies Among Iranian Older Adults: A Qualitative Evaluation12 cited

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