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Congestion Games: Optimization in Competition.
4 references·6 citing·31 second hop
Congestion Games: Optimization in Competition. (2006)Congestion Games: Optimization in Competi…On the Impact of Combinatorial Structure on Congestion Games (2006)On the Impact of Combinatoria…Fast and compact: a simple class of congestion games (2005)Fast and compact: a simple cl…The complexity of pure Nash equilibria (2004)The complexity of pure Nash e…A class of games possessing pure-strategy Nash equilibria (1973)A class of games possessing p…A Real-Time Bike Trip Planning Policy With Self-Organizing Bike Redistribution (2021)A Real-Time Bike Trip Plannin…Congestion games with resource reuse and applications in spectrum sharing (2009)Congestion games with resourc…Computing equilibria: a computational complexity perspective (2009)Computing equilibria: a compu…Optimality and Complexity of Pure Nash Equilibria in the Coverage Game (2008)Optimality and Complexity of …Consensus in Noncooperative Dynamic Games: A Multiretailer Inventory Application (2008)Consensus in Noncooperative D…Selfish routing with incomplete information (2005)Selfish routing with incomple…The Price of Stability for Network Design with Fair Cost Allocation (2004)Fast convergence to nearly optimal solutions in potential games (2008)Convergence to approximate Nash equilibria in congestion games (2009)Intrinsic Robustness of the Price of Anarchy (2015)Dynamic Noncooperative Game Theory (1982)The Theory of Learning in Games (1998)Mean Field Linear Quadratic Games with Set Up Costs (2012)Game Theory: Models, Numerical Methods and Applications (2014)An Inquiry into the Nature and Causes of the Wealth of Nations (1776)Equilibrium points in n -person games (1950)Non-Cooperative Games (1951)Bounded Rationality and the Emergence of Simplicity Amidst Complexity (2012)Pareto optimality in coalition formation (2013)What Automaton Model Captures Decision Making? The Necessity of Behavioral Complexity (2015)Non-cooperative games (1989)A Course in Game Theory (1994)Potential Games (1996)Worst-Case Equilibria (1999)Potential Game Theoretic Learning for the Minimal Weighted Vertex Cover in Distributed Networking Systems (2018)Game theoretic self-organization in multi-satellite distributed task allocation (2021)Algorithms, games, and the internet (2001)Pure Nash equilibria in player-specific and weighted congestion games (2008)Action-Graph Games (2010)On the Existence of Pure Nash Equilibria in Weighted Congestion Games (2012)Bike-sharing: History, Impacts, Models of Provision, and Future (2009)Recovering Real Demand for Free-Floating Bike-Sharing System Considering Demand Truncation, Migration, and Spatial Correlation (2023)Equilibrium Points in Nonzero-Sum n -Person Submodular Games (1979)Multiagent systems: algorithmic, game-theoretic, and logical foundations (2009)Evolutionary Game Theory (2011)The price of anarchy of finite congestion games (2005)The complexity of computing a Nash equilibrium (2006)
this work references cited by second hop

References

  • 1973A class of games possessing pure-strategy Nash equilibria2,008 cited
  • 2004The complexity of pure Nash equilibria662 cited
  • 2006On the Impact of Combinatorial Structure on Congestion Games245 cited
  • 2005Fast and compact: a simple class of congestion games126 cited

Cited by

  • 2009Computing equilibria: a computational complexity perspective60 cited
  • 2008Optimality and Complexity of Pure Nash Equilibria in the Coverage Game52 cited
  • 2008Consensus in Noncooperative Dynamic Games: A Multiretailer Inventory Application40 cited
  • 2009Congestion games with resource reuse and applications in spectrum sharing37 cited
  • 2005Selfish routing with incomplete information37 cited
  • 2021A Real-Time Bike Trip Planning Policy With Self-Organizing Bike Redistribution7 cited

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