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Evaluation in Public Art: The Light Logic Exhibition
2 references·4 citing·19 second hop
Evaluation in Public Art: The Light Logic Exhibition (2014)Evaluation in Public Art: The Light Logic…Interactive Experience in the Digital Age: Evaluating New Art Practice (2014)Interactive Experience in the…Interacting: Art, research and the Creative Practitioner (2011)Interacting: Art, research an…The Interface between Interactive Art and Human-Computer Interaction: Exploring Dialogue Genres and Evaluative Practices (2019)The Interface between Interac…Revisiting Interactive Art from an Interaction Design Perspective (2018)Revisiting Interactive Art fr…Interactive Experience, Art and Evaluation (2014)Interactive Experience, Art a…Evaluation and Experience in Art (2014)Evaluation and Experience in …The Reflective Practitioner: How Professionals Think in Action (1985)The Creative Mind (2004)Mutual Engagement in Digitally Mediated Public Art (2014)The Machine as Autonomous Performer (2014)Evidencing Impact from Art Research: Analysis of Impact Case Studies from the REF 2014 (2017)Art as Experience (1934) (2026)Responsive environments (1977)Measuring emotion: The self-assessment manikin and the semantic differential (1994)Enactive Systems and Enactive Media: Embodied Human-Machine Coupling beyond Interfaces (2011)Plans and Situated Actions: The Problem of Human-Machine Communication (1990)Human Computer Interaction, Art and Experience (2014)The Audience and Artist Interactivity in Augmented Reality Art: The Solo Exhibition on theFlameSeries (2018)KINETARIUM: Interactive Multiplayer Games for Fulldome Projections (2022)The Discovery of Grounded Theory: Strategies for Qualitative Research. (1968)Case Study Research: Design and Methods (1984)Communities of practice learning, meaning, and identity (1999)The New ABCs of Research (2016)Documentation as a practice-led research tool for reflection on experiential knowledge (2018)Designing Interactive Visuals for Dance from Body Maps: Machine Learning and Composite Animation Approaches (2022)
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References

  • 2011Interacting: Art, research and the Creative Practitioner111 cited
  • 2014Interactive Experience in the Digital Age: Evaluating New Art Practice36 cited

Cited by

  • 2014Evaluation and Experience in Art20 cited
  • 2018Revisiting Interactive Art from an Interaction Design Perspective14 cited
  • 2014Interactive Experience, Art and Evaluation14 cited
  • 2019The Interface between Interactive Art and Human-Computer Interaction: Exploring Dialogue Genres and Evaluative Practices9 cited

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