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Location Decision Making of “Creative” Industries: The Media and Computer Game Sectors in D ublin, I reland
16 references·14 citing·24 second hop
Location Decision Making of “Creative” Industries: The Media and Computer Game Sectors in D ublin, I reland (2014)Location Decision Making of “Creative” In…Global Networks, Linked Cities (2016)Global Networks, Linked CitiesClusters and the New Economics of Competition (2014)Clusters and the New Economic…The Creative City (2012)The Creative CityRecreative City: Amsterdam, Vehicular Ideas and the Adaptive Spaces of Creativity Policy (2011)Recreative City: Amsterdam, V…Rethinking human capital, creativity and urban growth (2008)Rethinking human capital, cre…Urban Development and the Politics of a Creative Class: Evidence from a Study of Artists (2006)Urban Development and the Pol…Creative Cities: Conceptual Issues and Policy Questions (2006)Creative Cities: Conceptual I…Struggling with the Creative Class (2005)Struggling with the Creative …The Rise of the Creative Class (2002)The Rise of the Creative ClassThe creative city: A toolkit for urban innovators (2001)The creative city: A toolkit …Global City-Regions Trends, Theory, Policy (2001)Global City-Regions Trends, T…New media, the new economy and new spaces (2000)New media, the new economy an…Clusters and the new economics of competition. (1999)Clusters and the new economic…The Cultural Industries Production System: A Case Study of Employment Change in Britain, 1984–91 (1997)The Cultural Industries Produ…The global city: New York, London, Tokyo (1992)The global city: New York, Lo…The Global City (1991)The Global CitySpaces of work, encounter, and representation of, and for, creative industries (2025)Spaces of work, encounter, an…Locational Drivers of China’s Digital Creative Industries: Unveiling Regional Concentration and Sectoral Differences (2025)Locational Drivers of China’s…Geography of Digital Creative Industries in China: Insights from County-Level Enterprise Data (2024)Geography of Digital Creative…Bohemian Cultural Scenes and Creative Development of Chinese Cities: An Analysis of 65 Cities Using Cultural Amenity Data (2021)Bohemian Cultural Scenes and …The Quest for Creative Industries: A Multilevel National Study of the Impacts of Urban Form on the Geography of Creative Industries (2019)The Quest for Creative Indust…Nexus between creative industries and the built environment: Creative placemaking in inner Auckland (2019)Nexus between creative indust…Mapping Creative Spaces in Omaha, NE: Resident Perceptions versus Creative Firm Locations (2018)Mapping Creative Spaces in Om…Evaluating place quality in innovation districts: A Delphic hierarchy process approach (2018)Evaluating place quality in i…Place quality in innovation clusters: An empirical analysis of global best practices from Singapore, Helsinki, New York, and Sydney (2017)Place quality in innovation c…Patterns and drivers of cultural economy in Spain’s extra-metropolitan small towns (2017)Patterns and drivers of cultu…Location conditions for the clustering of creative activities in extra-metropolitan areas: Analysis and evidence from Spain (2017)Location conditions for the c…Creative Industries and Regional Productivity Growth in the Developing Economy: Evidence from Indonesia (2017)Creative Industries and Regio…An “Orphan” Creative Industry: Exploring the Institutional Factors Constraining the Canadian Fashion Industry (2017)An “Orphan” Creative Industry…Neoliberalising the City ‘Creative-Class’ Style (2014)Neoliberalising the City ‘Cre…From Managerialism to Entrepreneurialism: The Transformation in Urban Governance in Late Capitalism (1989)The rise of the creative class: and how it's transforming work, leisure, community and everyday life (2002)Cities and the Creative Class (2005)The Eviction of Critical Perspectives from Gentrification Research (2006)In the Social Factory? 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(2005)The Elusive Concept of Localization Economies: Towards a Knowledge-Based Theory of Spatial Clustering (2002)Chapter 49 Evidence on the nature and sources of agglomeration economies (2004)The Geography of Innovation: Regional Innovation Systems (2009)From resilience to resourcefulness (2012)The geographies of community disaster resilience (2014)Clusters and knowledge: local buzz, global pipelines and the process of knowledge creation (2004)Urban tourism research: Recent progress and current paradoxes (2010)A theory of migration: the aspirations-capabilities framework (2021)
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References

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  • 2002The Rise of the Creative Class4,527 cited
  • 1992The global city: New York, London, Tokyo2,813 cited
  • 2005Struggling with the Creative Class2,410 cited
  • 2012The Creative City1,516 cited
  • 2001The creative city: A toolkit for urban innovators1,465 cited
  • 2006Creative Cities: Conceptual Issues and Policy Questions1,094 cited
  • 2001Global City-Regions Trends, Theory, Policy1,000 cited
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  • 1997The Cultural Industries Production System: A Case Study of Employment Change in Britain, 1984–91395 cited
  • 2000New media, the new economy and new spaces324 cited
  • 2011Recreative City: Amsterdam, Vehicular Ideas and the Adaptive Spaces of Creativity Policy

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202 cited

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  • 2017Place quality in innovation clusters: An empirical analysis of global best practices from Singapore, Helsinki, New York, and Sydney104 cited
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  • 2017Creative Industries and Regional Productivity Growth in the Developing Economy: Evidence from Indonesia29 cited
  • 2017Location conditions for the clustering of creative activities in extra-metropolitan areas: Analysis and evidence from Spain24 cited
  • 2019The Quest for Creative Industries: A Multilevel National Study of the Impacts of Urban Form on the Geography of Creative Industries21 cited
  • 2017An “Orphan” Creative Industry: Exploring the Institutional Factors Constraining the Canadian Fashion Industry19 cited
  • 2019Nexus between creative industries and the built environment: Creative placemaking in inner Auckland13 cited
  • 2017Patterns and drivers of cultural economy in Spain’s extra-metropolitan small towns12 cited
  • 2021Bohemian Cultural Scenes and Creative Development of Chinese Cities: An Analysis of 65 Cities Using Cultural Amenity Data10 cited
  • 2018Mapping Creative Spaces in Omaha, NE: Resident Perceptions versus Creative Firm Locations9 cited
  • 2014Neoliberalising the City ‘Creative-Class’ Style7 cited
  • 2025Spaces of work, encounter, and representation of, and for, creative industries6 cited
  • 2024Geography of Digital Creative Industries in China: Insights from County-Level Enterprise Data5 cited
  • 2025Locational Drivers of China’s Digital Creative Industries: Unveiling Regional Concentration and Sectoral Differences4 cited