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Design by numbers
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Design by numbers (2000)Design by numbersCode Bending: A New Creative Coding Practice (2014)Code Bending: A New Creative …NEW MEDIA ART, DESIGN, AND THE ARDUINO MICROCONTROLLER: A MALLEABLE TOOL (2010)NEW MEDIA ART, DESIGN, AND TH…Disembodied performance : abstraction of representation in live theater (2009)Disembodied performance : abs…Field—a new environment for making digital art (2008)Field—a new environment for m…Procedural literacy: educating the new media practitioner (2005)Procedural literacy: educatin…Perspectives on Aesthetic Computing (2005)Perspectives on Aesthetic Com…Generation of Symmetrical Patterns Based on Text and Colour (2003)Generation of Symmetrical Pat…Simulated Aesthetics and Evolving Artworks: A Coevolutionary Approach (2002)Simulated Aesthetics and Evol…Color Dependent Computational Aesthetics for Evolving Expressions (2002)Color Dependent Computational…Aesthetic Programming: Crafting Personalized Software (2002)Aesthetic Programming: Crafti…A circumplex model of affect. (1980)Affective Computing (1997)Metaphors We Live By (2003)Symmetry in Moorish and other ornaments (1986)Symmetries of Culture (2001)The Structure of Scientific Revolutions (1963)Women, Fire, and Dangerous Things: What Categories Reveal about the Mind (1988)The Stone Age of the Digital Arts (2002)An Introduction to Aesthetic Computing (2006)Art as a Living System: Interactive Computer Artworks (1999)Art and Artificial Life—A Coevolutionary Approach (2000)Evolving Expressions and Art by Choice (2000)Art by computer program == programmer creativity (2006)Choreographing the extended agent: performance graphics for dance theater (2005)Processing: A Programming Handbook for Visual Designers and Artists (2007)Design Patterns: Elements of Reusable Object-Oriented Software (1994)Simulation Model Design and Execution: Building Digital Worlds (1996)Multidisciplinary Investigation into Adult Stem Cell Behavior (2005)Design Patterns (2006)Entertaining with science, educating with dance (2006)The Savage Mind. (1967)Epistemological Pluralism: Styles and Voices within the Computer Culture (1990)Revisiting creative behaviour as an epistemic process: lessons from 12 computational artists and designers (2023)Vehicles: Experiments in Synthetic Psychology. (1986)The New Media Reader (2003)Young People's Engagement with Digital Literacies in Marginal Contexts in a Globalised World (2007)What digital games and literacy have in common: a heuristic for understanding pupils' gaming literacy (2012)Dark Patterns in the Design of Games (2013)Case Study Research: Design and Methods (1984)Being Digital (1995)Arduino in Museum Exhibition (2015)Qualitative Case Study Methodology: Study Design and Implementation for Novice Researchers (2015)New Directions for Evolving Expressions (1998)
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Cited by

  • 2005Procedural literacy: educating the new media practitioner103 cited
  • 2010NEW MEDIA ART, DESIGN, AND THE ARDUINO MICROCONTROLLER: A MALLEABLE TOOL61 cited
  • 2014Code Bending: A New Creative Coding Practice44 cited
  • 2002Aesthetic Programming: Crafting Personalized Software29 cited
  • 2005Perspectives on Aesthetic Computing24 cited
  • 2002Color Dependent Computational Aesthetics for Evolving Expressions13 cited
  • 2002Simulated Aesthetics and Evolving Artworks: A Coevolutionary Approach10 cited
  • 2008Field—a new environment for making digital art9 cited
  • 2009Disembodied performance : abstraction of representation in live theater7 cited
  • 2003Generation of Symmetrical Patterns Based on Text and Colour7 cited

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