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Extreme Nash Equilibria
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Extreme Nash Equilibria (2003)Extreme Nash EquilibriaWhich Is the Worst-Case Nash Equilibrium? (2003)Which Is the Worst-Case Nash …Nashification and the Coordination Ratio for a Selfish Routing Game (2003)Nashification and the Coordin…Nash equilibria in competitive societies, with applications to facility location, traffic routing and auctions (2003)Nash equilibria in competitiv…Approximate Equilibria and Ball Fusion (2003)Approximate Equilibria and Ba…Tight bounds for worst-case equilibria (2002)Tight bounds for worst-case e…The Structure and Complexity of Nash Equilibria for a Selfish Routing Game (2002)The Structure and Complexity …On the complexity of equilibria (2002)On the complexity of equilibr…Algorithms, games, and the internet (2001)Algorithms, games, and the in…Worst-Case Equilibria (1999)Worst-Case EquilibriaA Course in Game Theory (1994)A Course in Game TheoryNon-cooperative games (1989)Non-cooperative gamesStrategically zero-sum games: The class of games whose completely mixed equilibria cannot be improved upon (1978)Strategically zero-sum games:…Completely Mixed Strategies in Bimatrix Games (1970)Completely Mixed Strategies i…Non-Cooperative Games (1951)Non-Cooperative GamesEquilibrium points in n -person games (1950)Equilibrium points in n -pers…Games with Incomplete Information Played by ‘Bayesian’ Players, Part III. The Basic Probability Distribution of the Game (1968)Subjectivity and correlation in randomized strategies (1974)Games with Incomplete Information Played by “Bayesian” Players, I–III: Part I. The Basic Model (2004)Adaptive Heuristics (2005)Flows and Decompositions of Games: Harmonic and Potential Games (2011)Stackelberg vs. Nash in Security Games: An Extended Investigation of Interchangeability, Equivalence, and Uniqueness (2011)A class of games possessing pure-strategy Nash equilibria (1973)Near-optimal network design with selfish agents (2003)The price of selfish behavior in bilateral network formation (2005)Strong price of anarchy (2008)COUNTERSPECULATION, AUCTIONS, AND COMPETITIVE SEALED TENDERS (1961)RATIONAL CHOICE AND THE FRAMING OF DECISIONS (1988)Algorithmic Mechanism Design (2001)The Theory of Incentives: The Principal-Agent Model (2001)Theory of games and economic behavior (2019)Multiagent systems: algorithmic, game-theoretic, and logical foundations (2009)The Price of Fairness (2011)Selfish unsplittable flows (2005)On nash equilibria for a network creation game (2006)Tight bounds for worst-case equilibria (2007)Evolutionary games on graphs (2007)Existence of an equilibrium for a competitive economy (2008)The Digitization of Word of Mouth: Promise and Challenges of Online Feedback Mechanisms (2003)Worst-case equilibria (2009)Sink Equilibria and Convergence (2005)Competition and Efficiency in Congested Markets (2007)Revisiting log-linear learning: Asynchrony, completeness and payoff-based implementation (2012)Reexamination of the perfectness concept for equilibrium points in extensive games (1975)Prediction, Learning, and Games (2006)Covenants with and without a Sword: Self-Governance Is Possible (1992)A theory of sequential reciprocity (2003)
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References

  • 1950Equilibrium points in n -person games7,555 cited
  • 1951Non-Cooperative Games6,999 cited
  • 1989Non-cooperative games5,594 cited
  • 1994A Course in Game Theory5,468 cited
  • 1999Worst-Case Equilibria1,962 cited
  • 2001Algorithms, games, and the internet1,107 cited
  • 2003Nash equilibria in competitive societies, with applications to facility location, traffic routing and auctions320 cited
  • 1978Strategically zero-sum games: The class of games whose completely mixed equilibria cannot be improved upon230 cited
  • 2002The Structure and Complexity of Nash Equilibria for a Selfish Routing Game218 cited
  • 2002Tight bounds for worst-case equilibria195 cited
  • 2003Approximate Equilibria and Ball Fusion133 cited
  • 2002On the complexity of equilibria133 cited
  • 2003Nashification and the Coordination Ratio for a Selfish Routing Game107 cited
  • 2003Which Is the Worst-Case Nash Equilibrium?47 cited
  • 1970Completely Mixed Strategies in Bimatrix Games46 cited

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