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Pure Nash equilibria in player-specific and weighted congestion games
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Pure Nash equilibria in player-specific and weighted congestion games (2008)Pure Nash equilibria in player-specific a…On the Impact of Combinatorial Structure on Congestion Games (2006)On the Impact of Combinatoria…Selfish unsplittable flows (2005)Selfish unsplittable flowsFast and compact: a simple class of congestion games (2005)Fast and compact: a simple cl…The Price of Stability for Network Design with Fair Cost Allocation (2004)The Price of Stability for Ne…The complexity of pure Nash equilibria (2004)The complexity of pure Nash e…The Structure and Complexity of Nash Equilibria for a Selfish Routing Game (2002)The Structure and Complexity …Congestion Games with Player-Specific Payoff Functions (1996)Congestion Games with Player-…A class of games possessing pure-strategy Nash equilibria (1973)A class of games possessing p…Optimal Cost Sharing for Resource Selection Games (2012)Optimal Cost Sharing for Reso…Characterizing the Existence of Potential Functions in Weighted Congestion Games (2011)Characterizing the Existence …On the Existence of Pure Nash Equilibria in Weighted Congestion Games (2010)On the Existence of Pure Nash…Strong Nash Equilibria in Games with the Lexicographical Improvement Property (2009)Strong Nash Equilibria in Gam…Non-Cooperative Games (1951)Non-cooperative games (1989)A Course in Game Theory (1994)On nash equilibria for a network creation game (2006)Tight bounds for worst-case equilibria (2007)Potential Games (1996)Worst-Case Equilibria (1999)On the Price of Anarchy and Stability of Correlated Equilibria of Linear Congestion Games,, (2005)Convergence time to Nash equilibrium in load balancing (2007)Approximating Congestion + Dilation in Networks via "Quality of Routing” Games (2011)Evolution and the Theory of Games (1988)Learning, Mutation, and Long Run Equilibria in Games (1993)The Evolution of Conventions (1993)The price of anarchy of finite congestion games (2005)Computing correlated equilibria in multi-player games (2008)Equilibrium points in n -person games (1950)The complexity of computing a Nash equilibrium (2006)Algorithms, games, and the internet (2001)Congestion Games: Optimization in Competition. (2006)Action-Graph Games (2010)On the Existence of Pure Nash Equilibria in Weighted Congestion Games (2012)Studies in the Economics of Transportation. (1956)Fast convergence to nearly optimal solutions in potential games (2008)Convergence to approximate Nash equilibria in congestion games (2009)Intrinsic Robustness of the Price of Anarchy (2015)Equilibrium Points in Nonzero-Sum n -Person Submodular Games (1979)Multiagent systems: algorithmic, game-theoretic, and logical foundations (2009)Evolutionary Game Theory (2011)Optimal Cost-Sharing in General Resource Selection Games (2016)Weighted Congestion Games (2014)
this work references cited by second hop

References

  • 1973A class of games possessing pure-strategy Nash equilibria2,008 cited
  • 2004The complexity of pure Nash equilibria662 cited
  • 1996Congestion Games with Player-Specific Payoff Functions661 cited
  • 2004The Price of Stability for Network Design with Fair Cost Allocation487 cited
  • 2006On the Impact of Combinatorial Structure on Congestion Games245 cited
  • 2002The Structure and Complexity of Nash Equilibria for a Selfish Routing Game218 cited
  • 2005Selfish unsplittable flows212 cited
  • 2005Fast and compact: a simple class of congestion games126 cited

Cited by

  • 2011Characterizing the Existence of Potential Functions in Weighted Congestion Games69 cited
  • 2012Optimal Cost Sharing for Resource Selection Games56 cited
  • 2009Strong Nash Equilibria in Games with the Lexicographical Improvement Property54 cited
  • 2010On the Existence of Pure Nash Equilibria in Weighted Congestion Games41 cited

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