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Heritage in the Digital Age
5 references·15 citing·47 second hop
Heritage in the Digital Age (2015)Heritage in the Digital AgeLearning cultural heritage by serious games (2013)Learning cultural heritage by…Heritage and Social Media: Understanding Heritage in a Participatory Culture (2013)Heritage and Social Media: Un…Storytelling on mobile devices for cultural heritage (2012)Storytelling on mobile device…Heritage and Social Media (2012)Heritage and Social MediaMuseums and the Web 2006: Proceedings. (2006)Museums and the Web 2006: Pro…AI-Enabled Contextual Narrative Interaction for Cultural Heritage Education:The Synthesis of AI-assisted Interactive Narratives and 3D modeling Framework for Cultural Heritage Education (CH-SAIN) informed by Immersive/Embodied learning and Digital Heritage Theories (2026)AI-Enabled Contextual Narrati…Mapping Ghent’s cultural heritage: a place-based approach with web GIS (2025)Mapping Ghent’s cultural heri…Artificial intelligence and machine learning in the preservation and innovation of intangible cultural heritage: ethical considerations and design frameworks (2025)Artificial intelligence and m…Introducing Digitized Cultural Heritage to Wider Audiences by Employing Virtual and Augmented Reality Experiences: The Case of the v-Corfu Project (2024)Introducing Digitized Cultura…Exploring the Potential Synergy Between Disruptive Technology and Historical/Cultural Heritage in Thailand's Tourism Industry for Achieving Sustainable Development in the Future (2024)Exploring the Potential Syner…Serious Game Reality and Industrial Museum: The ‘Bryant and May Match Factory’ Project in the Peoples’ History Museum (UK) (2023)Serious Game Reality and Indu…What Drives Users to Adopt a Digital Museum? A Case of Virtual Exhibition Hall of National Costume Museum (2022)What Drives Users to Adopt a …Promoting Children Tourism Through Applying Virtual Reality to the Egyptian Child Museum. (2022)Promoting Children Tourism Th…Social Media Data for the Conservation of Historic Urban Landscapes: Prospects and Challenges (2021)Social Media Data for the Con…Route Generator for Integrating Cultural Heritage to Smart City: Ontheroute (2021)Route Generator for Integrati…Cultural heritage through the lens of COVID-19 (2021)Cultural heritage through the…“Please Stay, Don’t Leave!”: A Systematic Literature Review of Safeguarding Intangible Cultural Heritage in the Fourth Industrial Revolution (2021)“Please Stay, Don’t Leave!”: …Learning Through Experiences: Accessible Fabricated Dioramas for the Visually Impaired (2019)Learning Through Experiences:…INVESTIGATING HERITAGE SITES THROUGH THE LENS OF SOCIAL MEDIA (2018)INVESTIGATING HERITAGE SITES …Digital Strategies to a Local Cultural Tourism Development: Project e-Carnide (2017)Digital Strategies to a Local…Experiential Learning : Experience as the Source of Learning and Development (1983)A taxonomy for learning, teaching, and assessing : a revision of Bloom's taxonomy of educational objectives (2001)A systematic literature review of empirical evidence on computer games and serious games (2012)Information and Communication Technologies in Tourism 2014 (2013)Using Gamification to Enhance Second Language Learning. (2015)Cultural tourism: A review of recent research and trends (2018)Morphology of the folktale (1958)Attention, intentions, and the structure of discourse (1986)The Narrative Construction of Reality (1991)Integrating a Location-Based Mobile Game in the Museum Visit (2015)Analyzing the educational design, use and effect of spatial games for cultural heritage: A literature review (2017)Flow, Staging, Wayfinding, Personalization: Evaluating User Experience with Mobile Museum Narratives (2018)Digital divide research, achievements and shortcomings (2006)Emotion Elicits the Social Sharing of Emotion: Theory and Empirical Review (2009)Advances in Social Media Research: Past, Present and Future (2017)The Impacts of Digital Technology on Service Design and Experience Innovation: Case Study of Taiwan’s Cultural Heritage under the COVID-19 Pandemic (2022)Exhibiting the Heritage of COVID-19—A Conversation with ChatGPT (2023)Using Topic Modelling to Reassess Heritage Values from a People-centred Perspective: Applications from the North of England (2023)An Index of Factorial Simplicity (1974)Evaluating Structural Equation Models with Unobservable Variables and Measurement Error (1981)Perceived Usefulness, Perceived Ease of Use, and User Acceptance of Information Technology (1989)Exploring user acceptance of online virtual reality exhibition technologies: A case study of Liangzhu Museum (2024)What influences user continuous intention of digital museum: integrating task-technology fit (TTF) and unified theory of acceptance and usage of technology (UTAUT) models (2024)Adoption of digital intangible cultural heritage: a configurational study integrating UTAUT2 and immersion theory (2025)Progress in information technology and tourism management: 20 years on and 10 years after the Internet—The state of eTourism research (2008)Use and Impact of Online Travel Reviews (2008)Technological disruptions in services: lessons from tourism and hospitality (2019)Virtual museums, a survey and some issues for consideration (2009)SeeingVR (2019)Beyond the screen: enhancing ethnic cultural representation and engagement through immersive 360° documentary experiences in museums (2025)Multi-modal digital exhibition hall design integrating virtual reality, augmented reality and artificial intelligence toward immersive interaction and intelligent cultural services (2026)Virtual Reality in Cultural Heritage: A Scientometric Analysis and Review of Long-Term Use and Usability Trends (2026)Intangible Heritage as Metacultural Production1 (2004)A definition of cultural heritage: From the tangible to the intangible (2010)Exploring the scientific discourse on cultural sustainability (2014)Research on user satisfaction with AIGC assisted museum scenario design (2025)The Role of Digital Innovation in Fostering Sustainability: A Lithuanian Comparative Case Study of Public and Private Museums (2025)Sensor-Driven Preventive Preservation of Underground Heritage: A Case Study of the Wine Cellars of Baltanás (2026)Experiencing the Digital World: The Cultural Value of Digital Engagement with Heritage (2016)The Historic Urban Landscape approach to urban management: a systematic review (2018)The Evolution of Digital Cultural Heritage Research: Identifying Key Trends, Hotspots, and Challenges through Bibliometric Analysis (2024)Valuing Urban Heritage Through Participatory Heritage Websites: Citizen Perceptions of Historic Urban Landscapes (2018)Historic urban landscapes on social media: The contributions of online narrative practices to urban heritage conservation (2019)Creating and Governing Cultural Heritage in the European Union (2020)Digital Museums and Diverse Cultural Knowledges: Moving Past the Traditional Catalog (2009)From Tagging to Theorizing: Deepening Engagement with Cultural Heritage through Crowdsourcing (2013)Evaluating websites of museums: State of the art (2016)
this work references cited by second hop

References

  • 2013Learning cultural heritage by serious games702 cited
  • 2012Heritage and Social Media314 cited
  • 2013Heritage and Social Media: Understanding Heritage in a Participatory Culture147 cited
  • 2012Storytelling on mobile devices for cultural heritage134 cited
  • 2006Museums and the Web 2006: Proceedings.128 cited

Cited by

  • 2022What Drives Users to Adopt a Digital Museum? A Case of Virtual Exhibition Hall of National Costume Museum93 cited
  • 2021Cultural heritage through the lens of COVID-1952 cited
  • 2025Artificial intelligence and machine learning in the preservation and innovation of intangible cultural heritage: ethical considerations and design frameworks41 cited
  • 2024Exploring the Potential Synergy Between Disruptive Technology and Historical/Cultural Heritage in Thailand's Tourism Industry for Achieving Sustainable Development in the Future28 cited
  • 2024Introducing Digitized Cultural Heritage to Wider Audiences by Employing Virtual and Augmented Reality Experiences: The Case of the v-Corfu Project21 cited
  • 2018INVESTIGATING HERITAGE SITES THROUGH THE LENS OF SOCIAL MEDIA16 cited
  • 2021Social Media Data for the Conservation of Historic Urban Landscapes: Prospects and Challenges13 cited
  • 2021“Please Stay, Don’t Leave!”: A Systematic Literature Review of Safeguarding Intangible Cultural Heritage in the Fourth Industrial Revolution12 cited

Only edges whose both ends are imported exist here. Widen the year window, or show the whole map. Back to the work

  • 2017Digital Strategies to a Local Cultural Tourism Development: Project e-Carnide12 cited
  • 2022Promoting Children Tourism Through Applying Virtual Reality to the Egyptian Child Museum.11 cited
  • 2019Learning Through Experiences: Accessible Fabricated Dioramas for the Visually Impaired7 cited
  • 2021Route Generator for Integrating Cultural Heritage to Smart City: Ontheroute6 cited
  • 2025Mapping Ghent’s cultural heritage: a place-based approach with web GIS4 cited
  • 2023Serious Game Reality and Industrial Museum: The ‘Bryant and May Match Factory’ Project in the Peoples’ History Museum (UK)3 cited
  • 2026AI-Enabled Contextual Narrative Interaction for Cultural Heritage Education:The Synthesis of AI-assisted Interactive Narratives and 3D modeling Framework for Cultural Heritage Education (CH-SAIN) informed by Immersive/Embodied learning and Digital Heritage Theories1 cited