The inclusion of blind students in computer education programs involves several challenges. When considering virtual learning activities of UML – Unified Modeling Language, lecturers cannot use some of the solutions adopted in the traditional classroom. In this context, this paper presents the main challenges related to the inclusion of blind students in virtual learning activities of UML, establishes the requirements needed to make this inclusion possible and discusses whether existing tools can be used for this purpose. The results indicate a lack of solutions that enable the inclusion of blind students in these activities without affecting transactional distance.
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