SZodixStudyAcademic Library
ShelvesOpen access
Study · an open academic library·Metadata from OpenAlex (CC0)·Shelves·OpenAlex metadata, de-duplicated
Biofeedback, virtual reality and mobile phones in the treatment of generalized anxiety disorder (gad): A phase-2 controlled clinical trial
0 references·11 citing·45 second hop
Biofeedback, virtual reality and mobile phones in the treatment of generalized anxiety disorder (gad): A phase-2 controlled clinical trial (2009)Biofeedback, virtual reality and mobile p…Developing interactive VR-based digital therapeutics for Acceptance and Commitment Therapy (ACT): a structured framework for the digital transformation integrating gamification and multimodal arts (2025)Developing interactive VR-bas…Virtual Reality and Stress Management: A Systematic Review (2024)Virtual Reality and Stress Ma…Psychotherapies for Generalized Anxiety Disorder in Adults (2023)Psychotherapies for Generaliz…Digital interventions in mental health: evidence syntheses and economic modelling (2022)Digital interventions in ment…Digital Interventions for Generalized Anxiety Disorder (GAD): Systematic Review and Network Meta-Analysis (2021)Digital Interventions for Gen…Biofeedback and Neurofeedback for Anxiety Disorders: A Quantitative and Qualitative Systematic Review (2020)Biofeedback and Neurofeedback…The Use of Technology to Augment Clinical Care in Depression and Anxiety Disorders: An Evidence Map (2019)The Use of Technology to Augm…Visual Biofeedback and Game Adaptation in Relaxation Skill Transfer (2017)Visual Biofeedback and Game A…Interreality for the management and training of psychological stress: study protocol for a randomized controlled trial (2013)Interreality for the manageme…The Potential of Pervasive Sensors and Computing for Positive Technology: The Interreality Paradigm (2012)The Potential of Pervasive Se…Affective signal processing (ASP) : unraveling the mystery of emotions (2011)Affective signal processing (…Manual for the State-Trait Anxiety Inventory (1970)The Satisfaction With Life Scale (1985)The Pittsburgh sleep quality index: A new instrument for psychiatric practice and research (1989)Positive Technology for Helping People Cope with Stress (2016)Positive Technology for Helping People Cope with Stress (2020)A circumplex model of affect. (1980)Positive psychology: An introduction. (2000)The role of positive emotions in positive psychology: The broaden-and-build theory of positive emotions. (2001)Flow: the psychology of optimal experience (1990)The "What" and "Why" of Goal Pursuits: Human Needs and the Self-Determination of Behavior (2000)Serious Games as Positive Technologies for Individual and Group Flourishing (2014)Science and Human Behavior (1953)Science and Human Behavior. (1954)Multiple resources and performance prediction (2002)Exploring Data-Driven Approaches to Stress Management: A Systematic Review of Stress Tracking, Intervention, and System Evaluation Methods (2026)Experimental and Quasi-Experimental Designs for Research (1963)Measuring inconsistency in meta-analyses (2003)Diagnostic and Statistical Manual of Mental Disorders (2013)Neurofeedback training improves anxiety trait and depressive symptom in GAD (2021)Predicting Vasovagal Reactions to Needles from Facial Action Units (2023)Preferred Reporting Items for Systematic Reviews and Meta-Analyses: The PRISMA Statement (2009)Preferred reporting items for systematic reviews and meta-analyses: the PRISMA statement (2009)Preferred Reporting Items for Systematic Reviews and Meta-Analyses: The PRISMA Statement (2009)Cost Effectiveness of Digital Interventions for Generalised Anxiety Disorder: A Model-Based Analysis (2021)Analyzing the Impact of Mobile App Engagement on Mental Health Outcomes: Secondary Analysis of the Unwinding Anxiety Program (2022)Digital Mental Health Interventions for Alleviating Depression and Anxiety During Psychotherapy Waiting Lists: Systematic Review (2024)Using thematic analysis in psychology (2006)RoB 2: a revised tool for assessing risk of bias in randomised trials (2019)Efficacy of Gamified Digital Mental Health Interventions for Pediatric Mental Health Conditions (2024)Interdisciplinary perspectives on digital technologies for global mental health (2024)A meta-analysis of persuasive design, engagement, and efficacy in 92 RCTs of mental health apps (2025)Bias in meta-analysis detected by a simple, graphical test (1997)The PRISMA 2020 statement: an updated guideline for reporting systematic reviews (2021)Cost-effectiveness of automated digital CBT (Daylight) for generalized anxiety disorder: A Markov simulation model in the United States (2024)Cerina—Cognitive Behavioral Therapy–Based Mobile App for Managing Generalized Anxiety Disorder Symptoms Among University Students: Results From a Pilot Feasibility Randomized Controlled Trial (2025)Race and Unhealthy Behaviors: Chronic Stress, the HPA Axis, and Physical and Mental Health Disparities Over the Life Course (2009)The Cochrane Collaboration's tool for assessing risk of bias in randomised trials (2011)The PRISMA 2020 statement: An updated guideline for reporting systematic reviews (2021)Digital Health Monitoring and Intervention Suite for Stress in Frontline Nurses: Prospective Cohort Trial (2026)Effects of virtual reality interventions on mental health outcomes among healthcare workers in hospital settings: a systematic review (2026)Virtual Reality Interventions for Stress Reduction in the General Population: Systematic Review and Meta-Analysis of Randomized Controlled Trials (2026)Acceptance and Commitment Therapy: Model, processes and outcomes (2005)Acceptance and commitment therapy. (2012)The benefits of playing video games. (2013)Leveraging Educational Informatization for Mental Health Service Innovation: An ACT-Based Digital Intervention Model in Adolescents with OCD (2025)
this work references cited by second hop

References

No references inside the corpus for this window.

Cited by

  • 2020Biofeedback and Neurofeedback for Anxiety Disorders: A Quantitative and Qualitative Systematic Review90 cited
  • 2023Psychotherapies for Generalized Anxiety Disorder in Adults78 cited
  • 2022Digital interventions in mental health: evidence syntheses and economic modelling48 cited
  • 2011Affective signal processing (ASP) : unraveling the mystery of emotions46 cited
  • 2017Visual Biofeedback and Game Adaptation in Relaxation Skill Transfer33 cited
  • 2021Digital Interventions for Generalized Anxiety Disorder (GAD): Systematic Review and Network Meta-Analysis32 cited
  • 2012The Potential of Pervasive Sensors and Computing for Positive Technology: The Interreality Paradigm27 cited
  • 2013Interreality for the management and training of psychological stress: study protocol for a randomized controlled trial27 cited
  • 2024Virtual Reality and Stress Management: A Systematic Review24 cited
  • 2025Developing interactive VR-based digital therapeutics for Acceptance and Commitment Therapy (ACT): a structured framework for the digital transformation integrating gamification and multimodal arts9 cited
  • 2019The Use of Technology to Augment Clinical Care in Depression and Anxiety Disorders: An Evidence Map2 cited

Only edges whose both ends are imported exist here. Widen the year window, or show the whole map. Back to the work