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Atomic Congestion Games Among Coalitions
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Atomic Congestion Games Among Coalitions (2006)Atomic Congestion Games Among CoalitionsThe effect of collusion in congestion games (2006)The effect of collusion in co…The Price of Routing Unsplittable Flow (2005)The Price of Routing Unsplitt…The price of anarchy of finite congestion games (2005)The price of anarchy of finit…Selfish unsplittable flows (2005)Selfish unsplittable flowsOn the Inefficiency of Equilibria in Congestion Games (2005)On the Inefficiency of Equili…Fast convergence of selfish rerouting (2005)Fast convergence of selfish r…The complexity of pure Nash equilibria (2004)The complexity of pure Nash e…Nashification and the Coordination Ratio for a Selfish Routing Game (2003)Nashification and the Coordin…Approximate Equilibria and Ball Fusion (2003)Approximate Equilibria and Ba…Tight bounds for worst-case equilibria (2002)Tight bounds for worst-case e…The Structure and Complexity of Nash Equilibria for a Selfish Routing Game (2002)The Structure and Complexity …Atomic Resource Sharing in Noncooperative Networks (2001)Atomic Resource Sharing in No…Worst-Case Equilibria (1999)Worst-Case EquilibriaPotential Games (1996)Potential GamesCompetitive routing in multiuser communication networks (1993)Competitive routing in multiu…Non-Cooperative Games (1951)Non-Cooperative GamesNon-cooperative games (1989)A Course in Game Theory (1994)On nash equilibria for a network creation game (2006)Tight bounds for worst-case equilibria (2007)Equilibrium points in n -person games (1950)A class of games possessing pure-strategy Nash equilibria (1973)Sink Equilibria and Convergence (2005)Coordination mechanisms (2009)Intrinsic robustness of the price of anarchy (2009)Existence and Uniqueness of Equilibrium Points for Concave N-Person Games (1965)Dynamic Noncooperative Game Theory (1982)Achieving network optima using Stackelberg routing strategies (1997)The price of anarchy is independent of the network topology (2003)A survey on networking games in telecommunications (2004)Games and Decisions (2015)Algorithms, games, and the internet (2001)Multiagent systems: algorithmic, game-theoretic, and logical foundations (2009)The Price of Fairness (2011)On the Price of Anarchy and Stability of Correlated Equilibria of Linear Congestion Games,, (2005)Convergence time to Nash equilibrium in load balancing (2007)Approximating Congestion + Dilation in Networks via "Quality of Routing” Games (2011)Near-optimal network design with selfish agents (2003)The price of selfish behavior in bilateral network formation (2005)Strong price of anarchy (2008)The Price of Stability for Network Design with Fair Cost Allocation (2004)The complexity of computing a Nash equilibrium (2006)Evolutionary game dynamics (2003)Evolutionary games on graphs (2007)Subjectivity and correlation in randomized strategies (1974)Covenants with and without a Sword: Self-Governance Is Possible (1992)A theory of sequential reciprocity (2003)
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References

  • 1951Non-Cooperative Games6,999 cited
  • 1996Potential Games3,617 cited
  • 1999Worst-Case Equilibria1,962 cited
  • 2004The complexity of pure Nash equilibria662 cited
  • 1993Competitive routing in multiuser communication networks555 cited
  • 2005The price of anarchy of finite congestion games452 cited
  • 2005The Price of Routing Unsplittable Flow354 cited
  • 2002The Structure and Complexity of Nash Equilibria for a Selfish Routing Game218 cited
  • 2005Selfish unsplittable flows212 cited
  • 2002Tight bounds for worst-case equilibria195 cited
  • 2003Approximate Equilibria and Ball Fusion133 cited
  • 2001Atomic Resource Sharing in Noncooperative Networks120 cited
  • 2006The effect of collusion in congestion games114 cited
  • 2003Nashification and the Coordination Ratio for a Selfish Routing Game107 cited
  • 2005On the Inefficiency of Equilibria in Congestion Games95 cited
  • 2005Fast convergence of selfish rerouting87 cited

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