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Augmented Reality in Art: Aesthetics and Material for Expression
5 references·1 citing·20 second hop
Augmented Reality in Art: Aesthetics and Material for Expression (2014)Augmented Reality in Art: Aesthetics and …Digital media revisited: theoretical and conceptual innovation in digital domain (2003)Digital media revisited: theo…The Cinematic Apparatus (1981)The Cinematic ApparatusVideo: The Aesthetics of Narcissism (1976)Video: The Aesthetics of Narc…Ideological Effects of the Basic Cinematographic Apparatus (1974)Ideological Effects of the Ba…Understanding Media: The Extensions of Man (1964)Understanding Media: The Exte…Phenomenology, Pokémon Go, and Other Augmented Reality Games (2017)Phenomenology, Pokémon Go, an…Television: Technology and Cultural Form (1974)Le signifiant imaginaire (1975)McKinley at Home: How Early American Cinema Made News (1999)Distribution and Media Flows (2005)South Asian ways of seeing, Muslim ways of knowing (2007)The Social Construction of Reality: A Treatise in the Sociology of Knowledge. (1967)Frame Analysis: An Essay on the Organization of Experience. (1975)Rules of Play: Game Design Fundamentals (2003)Club cultures: music, media and subcultural capital (1996)Marketing in Hypermedia Computer-Mediated Environments: Conceptual Foundations (1996)Social Implications of the Internet (2001)Framing the Net (2013)Levinas as a Media Theorist: (2014)The Shifting Genres of Scholarly Multimedia: Webtexts As Innovation (2016)Moving image theory: ecological considerations (2005)New Vocabularies in Film Semiotics (2005)Techniques of Inattention: The Mediality of Loudspeakers in Nigeria (2014)Phenomenology for the Selfie (2017)Sick Women, Sad Girls, and Selfie Theory: Autotheory as Contemporary Feminist Practice (2018)Beyond drone vision: the embodied telepresence of first-person-view drone flight (2020)
this work references cited by second hop

References

  • 1964Understanding Media: The Extensions of Man12,311 cited
  • 1974Ideological Effects of the Basic Cinematographic Apparatus607 cited
  • 1976Video: The Aesthetics of Narcissism152 cited
  • 1981The Cinematic Apparatus81 cited
  • 2003Digital media revisited: theoretical and conceptual innovation in digital domain49 cited

Cited by

  • 2017Phenomenology, Pokémon Go, and Other Augmented Reality Games50 cited

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