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Making Interactive Videodisc Computer Simulation Accessible and Practice Relevant
8 references·0 citing·28 second hop
Making Interactive Videodisc Computer Simulation Accessible and Practice Relevant (1996)Making Interactive Videodisc Computer Sim…Using Computers to Teach Practice Skills (1993)Using Computers to Teach Prac…Current and Potential Applications of Interactive Videodiscs in Social Work Education (1992)Current and Potential Applica…Interactive Videodiscs in Social Work Education (1991)Interactive Videodiscs in Soc…Effects of Brief Computer Training on Attitudes toward Computer Use in Practice: An Educational Experiment (1991)Effects of Brief Computer Tra…Information Technology Availability in Schools of Social Work (1990)Information Technology Availa…Expert Systems and Their Potential Uses in Social Work (1990)Expert Systems and Their Pote…Designing the human factor into videodiscs for human service professionals (1989)Designing the human factor in…Computers in the human services (1979)Computers in the human servic…A Computer Interview for Suicide-Risk Prediction (1973)Information Payoff: The Transformation of Work in the Electronic Age (1985)Factors influencing the use of a decision rule in a probabilistic task (1986)Computer attitudes of non-computing academics: a study of technical colleges in Brunei Darussalam (2000)A Study of Computer Attitudes of Non-Computing Students of Technical Colleges in Brunei Darussalam (2002)Computer Anxiety and Social Workers: Differences by Access, Use, and Training (2002)Computers in social work practice: a review (1978)Integrated Information Systems for Social Work Practice (1986)Impact of Information Technology on Social Work Practice (1989)An electronic social work knowledge base: a strategy for global information sharing (1996)A Department of Social Work Uses Data to Prove Its Case (88-99B) (2001)Interactive Videodiscs: A Linkage Tool for Social Work Education (1986)Statistics on social work education in the United States. (1993)Using Interactive Multimedia to Build Child Welfare Competencies in Social Workers (1999)Weaving a Web (2005)Making It Real: Enhancing Curriculum Delivery Through the Use of Student-Generated Training Videos (2006)Social R & D, Research and Development in the Human Services (1980)Critical dimensions in the choice and maintenance of successful treatments: Strength, integrity, and effectiveness. (1981)Brief Therapy: Focused Solution Development (1986)Reconsidering Research on Learning from Media (1983)Interactive Video Programs (1993)Beyond Self-Selection in Video Game Play: An Experimental Examination of the Consequences of Massively Multiplayer Online Role-Playing Game Play (2007)Online Video Game Therapy for Mental Health Concerns: A Review (2008)Never Too Old to Play: The Appeal of Digital Games to an Older Audience (2010)An Evaluation of On-Line, Interactive Tutorials Designed to Teach Practice Concepts (2005)Multimedia Learning and Social Work Education (2008)Responding to CSWE Technology Guidelines (2005)Using Qualitative Data Analysis Software in Teaching About Group Work Practice (2005)
this work references cited by second hop

References

  • 1979Computers in the human services142 cited
  • 1993Using Computers to Teach Practice Skills42 cited
  • 1991Interactive Videodiscs in Social Work Education18 cited
  • 1991Effects of Brief Computer Training on Attitudes toward Computer Use in Practice: An Educational Experiment16 cited
  • 1990Information Technology Availability in Schools of Social Work14 cited
  • 1992Current and Potential Applications of Interactive Videodiscs in Social Work Education12 cited
  • 1990Expert Systems and Their Potential Uses in Social Work8 cited
  • 1989Designing the human factor into videodiscs for human service professionals6 cited

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