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Crowd Simulation and Its Applications: Recent Advances
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Crowd Simulation and Its Applications: Recent Advances (2014)Crowd Simulation and Its Applications: Re…Wiley Interdisciplinary Reviews: Cognitive Science (2018)Wiley Interdisciplinary Revie…How simple rules determine pedestrian behavior and crowd disasters (2011)How simple rules determine pe…Developing serious games for cultural heritage: a state-of-the-art review (2010)Developing serious games for …A synthetic-vision based steering approach for crowd simulation (2010)A synthetic-vision based stee…Aggregate dynamics for dense crowd simulation (2009)Aggregate dynamics for dense …Crowds by Example (2007)Crowds by ExampleContinuum crowds (2006)Continuum crowdsModifications of the Helbing-Molnár-Farkas-Vicsek Social Force Model for Pedestrian Evolution (2005)Modifications of the Helbing-…T HE F LOW OF H UMAN C ROWDS (2002)T HE F LOW OF H UMAN C ROWDSPedestrian and evacuation dynamics (2002)Pedestrian and evacuation dyn…Encoding Natural Movement as an Agent-Based System: An Investigation into Human Pedestrian Behaviour in the Built Environment (2002)Encoding Natural Movement as …A continuum theory for the flow of pedestrians (2002)A continuum theory for the fl…Simulating dynamical features of escape panic (2000)Simulating dynamical features…Social force model for pedestrian dynamics (1995)Social force model for pedest…A computer model for the evacuation of large building populations (1995)A computer model for the evac…The Statistics of Crowd Fluids (1971)The Statistics of Crowd FluidsThe Handbook of Social Psychology (1969)Simulation of pedestrian dynamics using a two-dimensional cellular automaton (2001)Limits of Predictability in Human Mobility (2010)Handbook of Social Psychology (2013)Simple Heuristics That Make Us Smart (1999)The origin of bursts and heavy tails in human dynamics (2005)Crowd disasters as systemic failures: analysis of the Love Parade disaster (2012)State-of-the-art crowd motion simulation models (2013)Human mobility: Models and applications (2018)DESIGNING FOR PEDESTRIANS: A LEVEL-OF-SERVICE CONCEPT (1971)On the fluid mechanics of human crowd motion (1974)Pedestrian route-choice and activity scheduling theory and models (2003)Cellular automata microsimulation for modeling bi-directional pedestrian walkways (2001)Modeling crowd evacuation of a building based on seven methodological approaches (2008)Field Theory in Social Science (1952)Field Theory in Social Science (1953)Simulation of evacuation processes using a bionics-inspired cellular automaton model for pedestrian dynamics (2002)Self-Organized Pedestrian Crowd Dynamics: Experiments, Simulations, and Design Solutions (2005)Social Attention: Modeling Attention in Human Crowds (2018)SR-LSTM: State Refinement for LSTM Towards Pedestrian Trajectory Prediction (2019)STGAT: Modeling Spatial-Temporal Interactions for Human Trajectory Prediction (2019)The fundamental diagram of pedestrian movement revisited (2005)Behaviour Centred Design: towards an applied science of behaviour change (2016)Linear grammar as a possible stepping-stone in the evolution of language (2016)Stress Processes: An Essential Ingredient in the Entrepreneurial Process (2018)
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References

  • 1995Social force model for pedestrian dynamics7,112 cited
  • 2000Simulating dynamical features of escape panic5,004 cited
  • 2011How simple rules determine pedestrian behavior and crowd disasters1,224 cited
  • 2007Crowds by Example1,210 cited
  • 2002A continuum theory for the flow of pedestrians1,123 cited
  • 2002Pedestrian and evacuation dynamics1,018 cited
  • 2006Continuum crowds907 cited
  • 2018Wiley Interdisciplinary Reviews: Cognitive Science877 cited
  • 1971The Statistics of Crowd Fluids667 cited
  • 2002T HE F LOW OF H UMAN C ROWDS664 cited
  • 2005Modifications of the Helbing-Molnár-Farkas-Vicsek Social Force Model for Pedestrian Evolution438 cited
  • 1995A computer model for the evacuation of large building populations388 cited
  • 2010A synthetic-vision based steering approach for crowd simulation373 cited
  • 2002Encoding Natural Movement as an Agent-Based System: An Investigation into Human Pedestrian Behaviour in the Built Environment361 cited
  • 2010Developing serious games for cultural heritage: a state-of-the-art review357 cited
  • 2009Aggregate dynamics for dense crowd simulation

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