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“Pure Land”: Inhabiting the Mogao Caves at Dunhuang
3 references·16 citing·44 second hop
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this work references cited by second hop

References

  • 2004Virtual art: From illusion to immersion582 cited
  • 2004The Materiality of Stone : Explorations in Landscape Phenomenology: 1461 cited
  • 1998The panorama: history of a mass medium432 cited

Cited by

  • 2014Pure Land41 cited
  • 2017Interactive Technologies in Museums38 cited
  • 2023Digital Making for Inheritance and Enlivening Intangible Cultural Heritage: A Case of Hairy Monkey Handicrafts38 cited
  • 2013Digital Heritage: What Happens When We Digitize Everything?37 cited
  • 2020Screen Space Reconfigured35 cited
  • 2022Smart Heritage for Urban Sustainability: A Review of Current Definitions and Future Developments33 cited
  • 2022From #MuseumAtHome to #AtHomeAtTheMuseum: Digital Museums and Dialogical Engagement Beyond the COVID-19 Pandemic29 cited
  • 2019Augmented Reality Brings the Real World into Natural History Dioramas with Data Visualizations and Bioacoustics at the Carnegie Museum of Natural History26 cited
  • 2014Before the flood: Loss of place, mnemonics, and ‘resources’ ahead of the Metolong Dam, Lesotho24 cited
  • 2016Democratizing the Digital Collection9 cited
  • 20207. Surface Explorations: 3D Moving Images as Cartographies of Time7 cited
  • 2025

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Dunhuang Architectural Studies, 1926–2024
5 cited
  • 2014Go your own way: User preference in a time-based virtual heritage world4 cited
  • 2014A CULTURAL HERITAGE PANORAMA: TRAJECTORIES IN EMBODIED MUSEOGRAPHY4 cited
  • 2025Affective Interaction Design in Museums: A Study Guided by Digital Humans3 cited
  • 2022Polyptych in Saint George’s Church, an Inclusive Virtual Tour1 cited