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Using Computer Simulations in Management Education
6 references·8 citing·46 second hop
Using Computer Simulations in Management Education (1992)Using Computer Simulations in Management …Marketing Theory and Applications (2010)Marketing Theory and Applicat…Decision Support and Expert Systems: Management Support Systems (1995)Decision Support and Expert S…On simulations in business education and research (1987)On simulations in business ed…Production and inventory management (1983)Production and inventory mana…The Educational Effectiveness of Simulation Games (1981)The Educational Effectiveness…Effectiveness of Computer-based College Teaching: A Meta-analysis of Findings (1980)Effectiveness of Computer-bas…Determinants of the Effectiveness of Using Renewable Resource Management-Based Simulations in the Development of Critical Thinking: An Application of the Experiential Learning Theory (2019)Determinants of the Effective…The effect of competences on learning results an educational experience with a business simulator (2014)The effect of competences on …Developing Creative Teaching Module: Business Simulation in Teaching Strategic Management (2013)Developing Creative Teaching …Comparing student competences in a face-to-face and online business game (2013)Comparing student competences…Simulations as a Source of Learning: Using StarPower to Teach Ethical Leadership and Management (2008)Simulations as a Source of Le…Simulating reality for teaching strategic management (2007)Simulating reality for teachi…TEACHING EFFECTIVENESS IN THE ORGANIZATIONAL SCIENCES: RECOGNIZING AND ENHANCING THE SCHOLARSHIP OF TEACHING. (1997)TEACHING EFFECTIVENESS IN THE…Using Computer Simulations for Group Projects in Business School Education (1995)Using Computer Simulations fo…The impact of other customers on service experiences: A critical incident examination of “getting along” (1997)Profitability and Marketability of the Top 55 U.S. Commercial Banks (1999)Capabilities, business processes, and competitive advantage: choosing the dependent variable in empirical tests of the resource‐based view (2003)Brands and Branding: Research Findings and Future Priorities (2006)The Privacy Paradox: Personal Information Disclosure Intentions versus Behaviors (2007)The effects of perceived justice on recovery satisfaction, trust, word-of-mouth, and revisit intention in upscale hotels (2008)Simulation Games in Learning (1973)Experiential Activities and Multicultural Counseling Competence Training (2003)Assessment in Simulation and Gaming (2009)Crip for a day: The unintended negative consequences of disability simulations. 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(1979)Organizational Learning (1985)Adquisición de competencias a través de juegos serios en el área contable: un análisis empírico (2017)A model for aligning assessment with competences and learning activities in online courses (2018)Student interactions in online discussion forums: their perception on learning with business simulation games (2018)The Handbook of Research on Teaching (1962)Primary, Secondary, and Meta-Analysis of Research (1976)Effects of Ability Grouping on Secondary School Students: A Meta-analysis of Evaluation Findings (1982)Effects of computer-based teaching on secondary school students. (1983)Educational Leadership (2003)Decades of research on market entry modes: What do we really know about external antecedents of entry mode choice? (2010)Evaluating Structural Equation Models with Unobservable Variables and Measurement Error (1981)Perceived Usefulness, Perceived Ease of Use, and User Acceptance of Information Technology (1989)Self-determination theory and the facilitation of intrinsic motivation, social development, and well-being. (2000)A perspective on the synergistic potential of artificial intelligence and product-based learning strategies in biobased materials education (2023)Critical success factors revisited: success and failure cases of information systems for senior executives (2001)Fuzzy decision support system for risk analysis in e-commerce development (2004)Decision Behaviour, Analysis and Support (2009)Economic Production Cycles with Imperfect Production Processes (1986)The Distribution Free Newsboy Problem: Review and Extensions (1993)Quantifying the Bullwhip Effect in a Simple Supply Chain: The Impact of Forecasting, Lead Times, and Information (2000)
this work references cited by second hop

References

  • 1983Production and inventory management1,865 cited
  • 1995Decision Support and Expert Systems: Management Support Systems667 cited
  • 1980Effectiveness of Computer-based College Teaching: A Meta-analysis of Findings517 cited
  • 2010Marketing Theory and Applications377 cited
  • 1981The Educational Effectiveness of Simulation Games196 cited
  • 1987On simulations in business education and research87 cited

Cited by

  • 2013Comparing student competences in a face-to-face and online business game82 cited
  • 1997TEACHING EFFECTIVENESS IN THE ORGANIZATIONAL SCIENCES: RECOGNIZING AND ENHANCING THE SCHOLARSHIP OF TEACHING.64 cited
  • 2014The effect of competences on learning results an educational experience with a business simulator53 cited
  • 2019Determinants of the Effectiveness of Using Renewable Resource Management-Based Simulations in the Development of Critical Thinking: An Application of the Experiential Learning Theory38 cited
  • 2007Simulating reality for teaching strategic management33 cited
  • 2013Developing Creative Teaching Module: Business Simulation in Teaching Strategic Management27 cited
  • 1995Using Computer Simulations for Group Projects in Business School Education19 cited
  • 2008Simulations as a Source of Learning: Using StarPower to Teach Ethical Leadership and Management

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16 cited