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The Educational Effectiveness of Simulation Games
1 references·16 citing·52 second hop
The Educational Effectiveness of Simulation Games (1981)The Educational Effectiveness of Simulati…Simulation Games in Learning (1973)Simulation Games in LearningCrip for a day: The unintended negative consequences of disability simulations. (2017)Crip for a day: The unintende…Beyond the “Babel Problem”: Defining Simulations for the Social Studies (2014)Beyond the “Babel Problem”: D…Assessment in Simulations (2013)Assessment in SimulationsAssessment in Simulation and Gaming (2009)Assessment in Simulation and …Onstage or behind the scenes? Relative learning benefits of simulation role-play and design (2007)Onstage or behind the scenes?…Experiential Activities and Multicultural Counseling Competence Training (2003)Experiential Activities and M…Experiential Learning and the Effectiveness of Economic Simulation Games (1998)Experiential Learning and the…Considering Games as Cognitive Tools: In Search of Effective "Edutainment" (1996)Considering Games as Cognitiv…Viewpoints on learning and education with simulation games (1995)Viewpoints on learning and ed…The Situational Levers of Negotiating Flexibility (1993)The Situational Levers of Neg…Since Malone's Theory of Intrinsically Motivating Instruction: What's the Score in the Gaming Literature? (1993)Since Malone's Theory of Intr…Three Levels of Learning in Simulations: Participating, Debriefing, and Journal Writing (1992)Three Levels of Learning in S…Which Comes First the Simulation or the Lecture? 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(1984)Microcomputer Videogame Based…The Social Psychology of Groups (1959)The Norm of Reciprocity: A Preliminary Statement (1960)The Strategy of Conflict (1960)New Directions for Experimental Work in International Relations (2011)Experiential Learning : Experience as the Source of Learning and Development (1983)Frames of Mind: The Theory of Multiple Intelligences (1984)Democracy and Education (2015)Political Simulations: What We Know, What We Think We Know, and What We Still Need to Know (2015)the effects of active learning environments: how simulations trigger affective learning (2015)Effect of Active Learning Techniques on Student Excitement, Interest, and Self-Efficacy (2019)Educational Leadership (1965)Some Current Research On Effectiveness of Educational Simulations: Implications for Alternative Strategies (1966)Writing as a Mode of Learning (1977)Written Debriefing: The Next Vital Step in Learning with Simulations (2000)Examining the effects of learning motivation and of course design in an instructional simulation game (2009)Multicultural Counseling Competencies and Standards: A Call to the Profession (1992)Handbook of multicultural counseling (1995)Development of Counseling Trainees' Multicultural Awareness Through Mentoring English as a Second Language Students (2005)Multicultural Training Experiences as Predictors of Multicultural Competencies: Students' Perspectives (2007)Getting Comfortable with Discomfort: Preparing Counselor Trainees to Broach Racial, Ethnic, and Cultural Factors with Clients during Counseling (2018)White Privilege: Unpacking the Invisible Knapsack (1989) 1 (2019)The Adolescent Society (1962)Writing Ethnographic Fieldnotes (1995)A Review of Scholarship on Assessing Experiential Learning Effectiveness (2004)The Impact of Specially Designed Digital Games-Based Learning in Undergraduate Pathology and Medical Education (2011)Gamification for climate change engagement: review of corpus and future agenda (2021)I.—COMPUTING MACHINERY AND INTELLIGENCE (1950)Rules of Play: Game Design Fundamentals (2003)Computing Machinery and Intelligence (1950) (2004)Substantial Integration of Typical Educational Games Into Extended Curricula (2017)Transforming instruction to activity: Roleplay in language assessment (2017)Preparing globally competent preservice teachers: The development of content knowledge, disciplinary skills, and instructional design (2018)On the social psychology of the psychological experiment: With particular reference to demand characteristics and their implications. 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(1997)Reinterpreting the empathy-altruism relationship: When one into one equals oneness. (1997)Warmth and Competence as Universal Dimensions of Social Perception: The Stereotype Content Model and the BIAS Map (2008)“Bursting the Assistance Bubble” (2018)Blindness Simulation and the Culture of Sight (2019)How To Get A Story Wrong: Technoableism, Simulation, and Cyborg Resistance (2022)The American School in the Political Socialization Process (1980)Simulations, Games, and Experience-Based Learning: The Quest for a New Paradigm for Teaching and Learning (1999)Educational games for health professionals (2013)
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References

  • 1973Simulation Games in Learning380 cited

Cited by

  • 2003Experiential Activities and Multicultural Counseling Competence Training191 cited
  • 2017Crip for a day: The unintended negative consequences of disability simulations.179 cited
  • 2009Assessment in Simulation and Gaming168 cited
  • 1992Three Levels of Learning in Simulations: Participating, Debriefing, and Journal Writing161 cited
  • 2013Assessment in Simulations134 cited
  • 2007Onstage or behind the scenes? Relative learning benefits of simulation role-play and design109 cited
  • 1993The Situational Levers of Negotiating Flexibility105 cited
  • 1996Considering Games as Cognitive Tools: In Search of Effective "Edutainment"104 cited
  • 2014Beyond the “Babel Problem”: Defining Simulations for the Social Studies91 cited
  • 1998Experiential Learning and the Effectiveness of Economic Simulation Games81 cited
  • 1986Facilitating experiential learning: Observations and reflections80 cited
  • 1984Microcomputer Videogame Based Training.74 cited
  • 1988Teaching Problem Solving Through Computer Simulations71 cited
  • 1991Which Comes First the Simulation or the Lecture?

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66 cited
  • 1995Viewpoints on learning and education with simulation games61 cited
  • 1993Since Malone's Theory of Intrinsically Motivating Instruction: What's the Score in the Gaming Literature?60 cited