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Alternative reality
6 references·1 citing·16 second hop
Alternative reality (2003)Alternative realityVirtual art: From illusion to immersion (2004)Virtual art: From illusion to…Virtual Art: From Illusion to Immersion (2003)Virtual Art: From Illusion to…Unreal tournament for immersive interactive theater (2002)Unreal tournament for immersi…Immersed in Technology: Art and Virtual Environments (1996)Immersed in Technology: Art a…Immersed in Technology (1996)Immersed in TechnologyThe Naive Physics Manifesto. (1990)The Naive Physics Manifesto.New ways of worldmaking (2004)New ways of worldmakingWhat is generative art? (2009)A philosophy of cinematic art (2010)Immersive Audio Storytelling: Podcasting and Serial Documentary in the Digital Publishing Industry (2019)AI-Mediated Interaction in Virtual Reality Art (2005)Causality and virtual reality art (2005)Intelligent virtual environments for virtual reality art (2005)Adolescence, race, and ethnicity on the Internet: A comparison of discourse in monitored vs. unmonitored chat rooms (2004)Theorizing Locative Technologies Through Philosophies of the Virtual (2011)Zombie Media: Circuit Bending Media Archaeology into an Art Method (2012)Associative Engines: Connectionism, Concepts and Representational Change. (1995)Similarity and rules: distinct? exhaustive? empirically distinguishable? (1998)The water falls but the waterfall does not fall: New perspectives on objects, processes and events (2009)Conceptualizing E-leisure (2012)Rethinking virtual reality: Simulation and the deconstruction of the image (2000)The Inter-Life project: researching the potential of art, design and virtual worlds as a vehicle for assisting young people with key life changes and transitions (2013)Addressing the imagination gap through STEAMM+D and indigenous knowledge (2019)
this work references cited by second hop

References

  • 2004Virtual art: From illusion to immersion582 cited
  • 2003Virtual Art: From Illusion to Immersion446 cited
  • 1990The Naive Physics Manifesto.400 cited
  • 1996Immersed in Technology: Art and Virtual Environments165 cited
  • 2002Unreal tournament for immersive interactive theater55 cited
  • 1996Immersed in Technology35 cited

Cited by

  • 2004New ways of worldmaking11 cited

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