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An experiment on learning in a multiple games environment
16 references·16 citing·44 second hopsampled
An experiment on learning in a multiple games environment (2012)An experiment on learning in a multiple g…Coarse Thinking and Persuasion* (2008)Coarse Thinking and Persuasio…z-Tree: Zurich toolbox for ready-made economic experiments (2007)z-Tree: Zurich toolbox for re…Cognitive Reflection and Decision Making (2005)Cognitive Reflection and Deci…Analogy-based expectation equilibrium (2004)Analogy-based expectation equ…An Online Recruitment System for Economic Experiments (2004)An Online Recruitment System …The magical number 4 in short-term memory: A reconsideration of mental storage capacity (2001)The magical number 4 in short…Experience-weighted Attraction Learning in Normal Form Games (1999)Experience-weighted Attractio…Learning in extensive-form games: Experimental data and simple dynamic models in the intermediate term (1995)Learning in extensive-form ga…Case-Based Decision Theory (1995)Case-Based Decision TheoryThe magical number seven, plus or minus two: Some limits on our capacity for processing information. (1994)The magical number seven, plu…The Evolution of Conventions (1993)The Evolution of ConventionsThe Structure of Nash Equilibrium in Repeated Games with Finite Automata (1988)The Structure of Nash Equilib…Similarity and decision-making under risk (is there a utility theory resolution to the Allais paradox?) (1988)Similarity and decision-makin…Categorization and Representation of Physics Problems by Experts and Novices* (1981)Categorization and Representa…The magical number seven, plus or minus two: Some limits on our capacity for processing information. 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An E…Equilibrium selection in similar repeated games: experimental evidence on the role of precedents (2017)Equilibrium selection in simi…A novel approach to studying strategic decisions with eye-tracking and machine learning (2017)A novel approach to studying …Smart or selfish – When smart guys finish nice (2016)Smart or selfish – When smart…Cognitive load and strategic sophistication (2016)Cognitive load and strategic …Who knows it is a game? On strategic awareness and cognitive ability (2015)Who knows it is a game? 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(2009)The Polarizing Impact of Science Literacy and Numeracy on Perceived Climate Change Risks (2012)An experimental analysis of ultimatum bargaining (1982)Perfect Equilibrium in a Bargaining Model (1982)A Theory of Fairness, Competition, and Cooperation (1999)ERC: A Theory of Equity, Reciprocity, and Competition (2000)Fairness and Retaliation: The Economics of Reciprocity (2000)The Principles of Psychology (1891)Why Minimal Guidance During Instruction Does Not Work: An Analysis of the Failure of Constructivist, Discovery, Problem-Based, Experiential, and Inquiry-Based Teaching (2006)Chapter 20 What are the differences between long-term, short-term, and working memory? (2008)Cognitive Load Theory (2011)EXPERIMENTAL PSYCHOLOGY (1940)Working Memory (1974)A scaling method for priorities in hierarchical structures (1977)How to make a decision: The analytic hierarchy process (1990)The theory of planned behavior (1991)Are people conditionally cooperative? 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References

  • 1956The magical number seven, plus or minus two: Some limits on our capacity for processing information.17,773 cited
  • 1994The magical number seven, plus or minus two: Some limits on our capacity for processing information.17,161 cited
  • 2007z-Tree: Zurich toolbox for ready-made economic experiments9,517 cited
  • 2001The magical number 4 in short-term memory: A reconsideration of mental storage capacity6,778 cited
  • 2005Cognitive Reflection and Decision Making5,253 cited
  • 1981Categorization and Representation of Physics Problems by Experts and Novices*5,238 cited
  • 1993The Evolution of Conventions2,404 cited
  • 1995Learning in extensive-form games: Experimental data and simple dynamic models in the intermediate term1,678 cited
  • 1999Experience-weighted Attraction Learning in Normal Form Games1,487 cited
  • 2004An Online Recruitment System for Economic Experiments1,292 cited
  • 1956Semiorders and a Theory of Utility Discrimination985 cited
  • 1995Case-Based Decision Theory659 cited
  • 2004Analogy-based expectation equilibrium410 cited
  • 2008Coarse Thinking and Persuasion*394 cited
  • 1988The Structure of Nash Equilibrium in Repeated Games with Finite Automata

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381 cited
  • 1988Similarity and decision-making under risk (is there a utility theory resolution to the Allais paradox?)356 cited
  • Cited by

    • 2020Testing Models of Social Learning on Networks: Evidence From Two Experiments118 cited
    • 2015Testing Models of Social Learning on Networks: Evidence from a Lab Experiment in the Field74 cited
    • 2016Smart or selfish – When smart guys finish nice56 cited
    • 2011Learning across games56 cited
    • 2015Who knows it is a game? On strategic awareness and cognitive ability54 cited
    • 2015Social preferences and cognitive reflection: evidence from a dictator game experiment51 cited
    • 2016Cognitive load and strategic sophistication49 cited
    • 2015A psychological approach to strategic thinking in games46 cited
    • 2015Foundations of Non-Bayesian Social Learning45 cited
    • 2021Conflict Contagion: How Interdependence Shapes Patterns of Conflict and Cooperation in Polycentric Systems37 cited
    • 2015Framing and Misperception in Public Good Experiments37 cited
    • 2017What Makes a Price Fair? An Experimental Study of Transaction Experience and Endogenous Fairness Views34 cited
    • 2020Non-equilibrium play in centipede games30 cited
    • 2017A novel approach to studying strategic decisions with eye-tracking and machine learning30 cited
    • 2017Equilibrium selection in similar repeated games: experimental evidence on the role of precedents27 cited
    • 2021Energy saving in a simulated environment: An online experiment of the interplay between nudges and financial incentives24 cited