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Genesis at the Shrine: The Votive Art of an Anime Pilgrimage
8 references·2 citing·33 second hop
Genesis at the Shrine: The Votive Art of an Anime Pilgrimage (2014)Genesis at the Shrine: The Votive Art of …The Tourist Gaze 3.0 (2011)The Tourist Gaze 3.0Folklore and the Internet: Vernacular Expression in a Digital World (2009)Folklore and the Internet: Ve…Photographs Objects Histories (2004)Photographs Objects HistoriesThe Adoring Audience (2002)The Adoring AudienceLife on the Screen: Identity in the Age of the Internet (1997)Life on the Screen: Identity …Material Christianity: religion and popular culture in America (1996)Material Christianity: religi…Letters to the gods: The form and meaning of ema (1991)Letters to the gods: The form…Understanding Media: The Extensions of Man (1964)Understanding Media: The Exte…Constructing and Contesting the Shrine: Tourist Performances at Seimei Shrine, Kyoto (2020)Constructing and Contesting t…The Buddhist Virtues of Raging Lust and Crass Materialism in Contemporary Japan (2015)The Buddhist Virtues of Ragin…The Selfish Gene (1976)Bowling alone: the collapse and revival of American community (2000)Tall, Dark, and Loathsome: The Emergence of a Legend Cycle in the Digital Age (2015)Big Folklore: A Special Issue on Computational Folkloristics (2016)Grief-Stricken in a Crowd: The Language of Bereavement and Distress in Social Media (2021)Religion in Contemporary Japan. (1992)Freedom of expression: The very modern practice of visiting a Shinto shrine (1996)Human‐horse sensory engagement through horse archery (2020)Beautiful Fighting Girl (2011)Bonds of the Dead (2011)Practically Religious (2017)The Making of American Buddhism (2023)Staged Authenticity: Arrangements of Social Space in Tourist Settings (1973)The cultural biography of things: commoditization as process (1986)The Tourist Gaze: Leisure and Travel in Contemporary Societies (1990)Plan 9 From Cyberspace: The Implications of the Internet for Personality and Social Psychology (2000)The Field behind the Screen: Using Netnography for Marketing Research in Online Communities (2002)Identity construction on Facebook: Digital empowerment in anchored relationships (2008)Cultural geography: the busyness of being `more-than-representational' (2005)Central Themes in the Study of Transnational Parenthood (2012)Objects of Affect: Photography Beyond the Image (2012)Club cultures: music, media and subcultural capital (1996)Marketing in Hypermedia Computer-Mediated Environments: Conceptual Foundations (1996)Social Implications of the Internet (2001)Introduction (2006)White Witches and Black Magic: Ethics and Consumerism in Contemporary Witchcraft (2006)Crescent marketing, Muslim geographies and brand Islam (2013)Creativity and tourism (2011)Tourism Imaginaries: A Conceptual Approach (2011)Film tourism – Evolution, progress and prospects (2012)A Cognitive Profile of Individuals Who Tend to Worship Celebrities (2003)New Audiences, New Textualities (2003)Admiration and adoration: Their different ways of showing and shaping who we are (2012)
this work references cited by second hop

References

  • 1964Understanding Media: The Extensions of Man12,311 cited
  • 1997Life on the Screen: Identity in the Age of the Internet6,363 cited
  • 2011The Tourist Gaze 3.01,649 cited
  • 2004Photographs Objects Histories569 cited
  • 1996Material Christianity: religion and popular culture in America539 cited
  • 2002The Adoring Audience366 cited
  • 2009Folklore and the Internet: Vernacular Expression in a Digital World108 cited
  • 1991Letters to the gods: The form and meaning of ema28 cited

Cited by

  • 2015The Buddhist Virtues of Raging Lust and Crass Materialism in Contemporary Japan21 cited
  • 2020Constructing and Contesting the Shrine: Tourist Performances at Seimei Shrine, Kyoto9 cited

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