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In the context of a project involving development of an electronic guide and an educational application for a historical cultural museum, we defined an architecture that permits efficient and effective co-existence of objects in the physical space and digital multimedia content. Handheld devices were used for mediating the process. The prime consideration of the developed architecture was the optimal delivery of multimedia content, mainly in the form of audio but also video and text, to users of handheld devices, which raises an interesting number of issues both in terms of technology used and human-computer interaction.
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Stored only when both papers are in the corpus — 5 citations exist upstream.
Papers that cite the same references — the relational fallback while embeddings are still backfilling.
Imported from OpenAlex (CC0) — nothing here is generated.