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Using a computer simulation of three slot machines to investigate a gambler’s preference among varying densities of near-miss alternatives
5 references·3 citing·28 second hop
Using a computer simulation of three slot machines to investigate a gambler’s preference among varying densities of near-miss alternatives (2007)Using a computer simulation of three slot…Near-Miss Effects on Response Latencies and Win Estimations of Slot Machine Players (2004)Near-Miss Effects on Response…Reframing Health Behavior Change With Behavioral Economics (2000)Reframing Health Behavior Cha…Estimating the prevalence of disordered gambling behavior in the United States and Canada: a research synthesis. (1999)Estimating the prevalence of …An Outcome Study of Gamblers Anonymous (1988)An Outcome Study of Gamblers …The South Oaks Gambling Screen (SOGS): a new instrument for the identification of pathological gamblers (1987)The South Oaks Gambling Scree…Gambling Fallacies (2022)Gambling FallaciesGambling Fallacies (2021)Gambling FallaciesLearning and Affect Following Near‐Miss Outcomes in Simulated Gambling (2012)Learning and Affect Following…Science and Human Behavior (1953)Toward an Animal Model of Gambling: Delay Discounting and the Allure of Unpredictable Outcomes (2006)Psychophysiological arousal signatures of near-misses in slot machine play (2011)Diagnostic and Statistical Manual of Mental Disorders (2013)The Effect of Losses Disguised as Wins and Near Misses in Electronic Gaming Machines: A Systematic Review (2017)The illusion of control. (1975)The simulation heuristic (1982)Anger is an approach-related affect: Evidence and implications. (2009)When to cut losses or continue investing: the effects of consecutive near-wins on risky decision-making tendency (2024)DSM-IV: Diagnostic and Statistical Manual of Mental Disorders (1994)Les passions de l'âme: On obsessive and harmonious passion. (2003)DSM-IV pathological gambling in the National Comorbidity Survey Replication (2008)Prevalence of comorbid disorders in problem and pathological gambling: systematic review and meta‐analysis of population surveys (2010)Comprehensive Textbook of Psychiatry (1968)Affective disorders among pathological gamblers seeking treatment (1984)Alcoholism, Drug Abuse, and Gambling (1986)Testing a tripartite model: I. Evaluating the convergent and discriminant validity of anxiety and depression symptom scales. (1995)Preliminary validation of the Yale Food Addiction Scale (2008)Internet Addiction: A Systematic Review of Epidemiological Research for the Last Decade (2014)Some Comparative Psychology (1958)The psychology of the near miss (1986)THE SUNK COST EFFECT IN PIGEONS AND HUMANS (2005)Costs and Treatment of Pathological Gambling (1998)Pathological gambling: Etiology, comorbidity, and treatment. (2005)Psychological treatment dropout among pathological gamblers (2007)Marketing Social Marketing in the Social Change Marketplace (2002)Are Current Health Behavioral Change Models Helpful in Guiding Prevention of Weight Gain Efforts? (2003)Measuring cost: The forgotten component of expectancy-value theory (2015)
this work references cited by second hop

References

  • 1987The South Oaks Gambling Screen (SOGS): a new instrument for the identification of pathological gamblers2,990 cited
  • 1999Estimating the prevalence of disordered gambling behavior in the United States and Canada: a research synthesis.1,254 cited
  • 2000Reframing Health Behavior Change With Behavioral Economics427 cited
  • 1988An Outcome Study of Gamblers Anonymous149 cited
  • 2004Near-Miss Effects on Response Latencies and Win Estimations of Slot Machine Players100 cited

Cited by

  • 2012Learning and Affect Following Near‐Miss Outcomes in Simulated Gambling57 cited
  • 2021Gambling Fallacies0 cited
  • 2022Gambling Fallacies0 cited

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