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Role-Playing Games and Simulations for International Issues Courses
4 references·7 citing·44 second hop
Role-Playing Games and Simulations for International Issues Courses (2006)Role-Playing Games and Simulations for In…Playing Games with International Relations (2005)Playing Games with Internatio…Designing In-Class Simulations (1996)Designing In-Class SimulationsTeaching with cases: Learning to question (1990)Teaching with cases: Learning…Taxonomy of Educational Objectives: The Classification of Educational Goals, Handbook I: Cognitive Domain (1956)Taxonomy of Educational Objec…Exploring AI Futures Through Role Play (2020)Exploring AI Futures Through …Effect of Active Learning Techniques on Student Excitement, Interest, and Self-Efficacy (2019)Effect of Active Learning Tec…The Utility of Simulated Clients in Macro-Practice Courses (2018)The Utility of Simulated Clie…Role-playing institutional academic integrity policy-making: using researched perspectives to develop pedagogy (2016)Role-playing institutional ac…What do students learn from a role-play simulation of an international negotiation? (2014)What do students learn from a…Running Simulations without Ruining Your Life: Simple Ways to Incorporate Active Learning into Your Teaching (2011)Running Simulations without R…Teaching Students How to Fail: Simulations as Tools of Explanation (2010)Teaching Students How to Fail…PS : political science & politicsCooperation under Anarchy (1986)Anarchy is what states make of it: the social construction of power politics (1992)IR Teaching Reloaded: Using Films and Simulations in the Teaching of International Relations (2009)Getting the Most from Classroom Simulations: Strategies for Maximizing Learning Outcomes (2010)Journal of University Teaching & Learning Practice (2013)The Art and Science of Negotiation (1983)The Art and Science of Negotiation. (1984)Using Kolb's Learning Cycle to Improve Student Learning. (1987)Simulations and Student Learning (2005)Building Knowledge? Evaluating the Effectiveness of the Global Problems Summit Simulation (2006)Let's Debate: Active Learning Encourages Student Participation and Critical Thinking (2007)Creating Simulations for Political Science Education (2006)Do Simulations Enhance Student Learning? An Empirical Evaluation of an IR Simulation (2006)Simulations and games (2006)Situated Cognition and the Culture of Learning (1989)The Call of Stories: Teaching and the Moral Imagination (1989)Beyond the Lecture: Case Teaching and the Learning of Economic Theory (1995)A Context for Learning: Collaborative Groups in the Problem-Based Learning Environment (2000)Making the case method work in teaching Business English: a case study (2003)The Aims of Education (1929) (2017)Taxonomy of Educational Objectives. Handbook I: Cognitive Domain (1966)Experiential Learning : Experience as the Source of Learning and Development (1983)Does Active Learning Work? A Review of the Research (2004)Assessing Knowledge Retention, With and Without Simulations (2018)Simulations, Games, and Experience-Based Learning: The Quest for a New Paradigm for Teaching and Learning (1999)Student Perceptions of a Role-Playing Simulation in an Introductory International Relations Course (2013)Teaching Diplomacy by Other Means: Using an Outside-of-Class Simulation to Teach International Relations Theory (2013)Teaching For Quality Learning At University (1999)What the Student Does: teaching for enhanced learning (1999)Teaching for quality learning at university (2008)Academic integrity policies of Baltic state-financed universities in online public spaces (2018)Dialogical teaching of research integrity: an overview of selected methods (2021)A Taxonomy for Research Integrity Training: Design, Conduct, and Improvements in Research Integrity Courses (2023)Rich environments for active learning: a definition (2011)Historical Social Research (2012)Examining relationships between chemistry anxiety, chemistry identity, and chemistry career choice in terms of gender: a comparative study using multigroup structural equation modelling (2022)The adoption of corporate social responsibility active learning methodology with management accounting students (2022)Biased Judgments of Fairness in Bargaining (1995)Principles of Forecasting (2001)Efficacy of role‐playing pedagogy in training leaders: some reflections (2004)Withdrawing From School (1989)A Revision of Bloom's Taxonomy: An Overview (2002)Identification and Assessment of Intercultural Competence as a Student Outcome of Internationalization (2006)
this work references cited by second hop

References

  • 1956Taxonomy of Educational Objectives: The Classification of Educational Goals, Handbook I: Cognitive Domain9,342 cited
  • 1996Designing In-Class Simulations272 cited
  • 2005Playing Games with International Relations266 cited
  • 1990Teaching with cases: Learning to question162 cited

Cited by

  • 2019Effect of Active Learning Techniques on Student Excitement, Interest, and Self-Efficacy83 cited
  • 2011Running Simulations without Ruining Your Life: Simple Ways to Incorporate Active Learning into Your Teaching76 cited
  • 2010Teaching Students How to Fail: Simulations as Tools of Explanation62 cited
  • 2014What do students learn from a role-play simulation of an international negotiation?49 cited
  • 2020Exploring AI Futures Through Role Play25 cited
  • 2016Role-playing institutional academic integrity policy-making: using researched perspectives to develop pedagogy22 cited
  • 2018The Utility of Simulated Clients in Macro-Practice Courses3 cited

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