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To experience space is to engage with it through one's presence, to possess it by being immersed in it, in the way one possesses space when inside a room, in a park, or on the streets. Computer generated virtual, immersive environments create the illusion of space by simulating visual clues such as boundary delineations which allows us to perceive directionally and to circulate. Internet space is a metaphoric space accesses through a technological window, linking individuals in real-time across geographical territories. In the process of interacting with the digital world, we can consider real space as the site where our bodies come into contact with the technological devices by which we experience virtual space. Social space then, becomes the site where we gather to watch each other come [End Page 105] into contact with the technological devices used to engage with virtual space.
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Stored only when both papers are in the corpus — 9 citations exist upstream.
Papers that cite the same references — the relational fallback while embeddings are still backfilling.
Imported from OpenAlex (CC0) — nothing here is generated.