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Ubiquitous computing and interaction
6 references·0 citing·18 second hop
Ubiquitous computing and interaction (2006)Ubiquitous computing and interactionMe++: The Cyborg Self and the Networked City (2003)Me++: The Cyborg Self and the…Designing interactions (2003)Designing interactionsCooperative buildings—integrating information, organization and architecture (1998)Cooperative buildings—integra…Situated Learning: Legitimate Peripheral Participation. (1994)Situated Learning: Legitimate…Back to the real world (1993)Back to the real worldPlans and Situated Actions: The Problem of Human-Machine Communication (1990)Plans and Situated Actions: T…Situations and Attitudes (1981)Organizational Learning and Communities-of-Practice: Toward a Unified View of Working, Learning, and Innovation (1991)A Set of Principles for Conducting and Evaluating Interpretive Field Studies in Information Systems1 (1999)Learning by Expanding (2014)Rethinking urban metabolism: water, space and the modern city (2004)Mobile Landscapes: Using Location Data from Cell Phones for Urban Analysis (2006)The social power of algorithms (2016)Observing Cognitive Work in Offices (1999)Distributed Awareness for Class Orchestration (2009)Human Factors Challenges in Unmanned Ship Operations – Insights from Other Domains (2015)Designing PETS (1999)Information in places (1999)Is paper safer? The role of paper flight strips in air traffic control (1999)Situated Cognition and the Culture of Learning (1989)What Video Games Have to Teach Us about Learning and Literacy (2004)The Cognitive-Situative Divide and the Problem of Conceptual Change (2007)Designing routines: On the folly of designing artifacts, while hoping for patterns of action (2008)A methodology for the design and development of integrated models for policy support (2010)
this work references cited by second hop

References

  • 1994Situated Learning: Legitimate Peripheral Participation.39,454 cited
  • 1990Plans and Situated Actions: The Problem of Human-Machine Communication5,299 cited
  • 2003Designing interactions608 cited
  • 2003Me++: The Cyborg Self and the Networked City369 cited
  • 1993Back to the real world244 cited
  • 1998Cooperative buildings—integrating information, organization and architecture136 cited

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