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Agent-Based Demand-Modeling Framework for Large-Scale Microsimulations
5 references·16 citing·37 second hop
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References

  • 1994Design Patterns: Elements of Reusable Object-Oriented Software21,704 cited
  • 2004Comprehensive Econometric Microsimulator for Daily Activity-Travel Patterns400 cited
  • 2003Microsimulation of Urban Development and Location Choices: Design and Implementation of UrbanSim354 cited
  • 2005ILUTE: An Operational Prototype of a Comprehensive Microsimulation Model of Urban Systems328 cited
  • 2005Generating complete all-day activity plans with genetic algorithms273 cited

Cited by

  • 2013Simulation based population synthesis191 cited
  • 2015A Bayesian network approach for population synthesis188 cited
  • 2017Transport modelling in the age of big data183 cited
  • 2010Implementation Framework and Development Trajectory of FEATHERS Activity-Based Simulation Platform158 cited
  • 2008Agent-based simulation of travel demand: Structure and computational performance of MATSim-T154 cited
  • 2014Anatomy and efficiency of urban multimodal mobility128 cited
  • 2016Hidden Markov Model-based population synthesis89 cited
  • 2007Capturing Human Activity Spaces87 cited
  • 2010Nash Equilibria and the Price of Anarchy for Flows over Time84 cited
  • 2014A Bayesian approach to detect pedestrian destination-sequences from WiFi signatures

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81 cited
  • 2016Emergence of cooperation in congested road networks using ICT and future and emerging technologies: A game-based review68 cited
  • 2018A hierarchical mixture modeling framework for population synthesis61 cited
  • 2009Location Choice Modeling for Shopping and Leisure Activities with MATSim60 cited
  • 2016Modeling duration choice in space–time multi-state supernetworks for individual activity-travel scheduling59 cited
  • 2006Advanced Activity-Based Models in Context of Planning Decisions56 cited
  • 2020Prediction of rare feature combinations in population synthesis: Application of deep generative modelling56 cited