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Having to versus Wanting to Play: Background and Consequences of Harmonious versus Obsessive Engagement in Video Games
16 references·16 citing·40 second hopsampled
Having to versus Wanting to Play: Background and Consequences of Harmonious versus Obsessive Engagement in Video Games (2009)Having to versus Wanting to Play: Backgro…On the psychology of passion: In search of what makes people's lives most worth living. (2008)On the psychology of passion:…Facilitating health behaviour change and its maintenance: Interventions based on Self-Determination Theory (2008)Facilitating health behaviour…Excessive Computer Game Playing: Evidence for Addiction and Aggression? (2007)Excessive Computer Game Playi…The Motivational Pull of Video Games: A Self-Determination Theory Approach (2006)The Motivational Pull of Vide…When Passion Leads to Problematic Outcomes: A Look at Gambling (2004)When Passion Leads to Problem…The integrating self and conscious experience (2002)The integrating self and cons…Within-person variation in security of attachment: A self-determination theory perspective on attachment, need fulfillment, and well-being. (2000)Within-person variation in se…Self-determination theory and the facilitation of intrinsic motivation, social development, and well-being. (2000)Self-determination theory and…Psychological Needs and the Facilitation of Integrative Processes (1995)Psychological Needs and the F…Autonomy, relatedness, and the self: Their relation to development and psychopathology. (1995)Autonomy, relatedness, and th…Facilitating Internalization: The Self‐Determination Theory Perspective (1994)Facilitating Internalization:…The rand 36‐item health survey 1.0 (1993)The rand 36‐item health surve…Psychometric Properties of the Intrinsic Motivation Inventory in a Competitive Sport Setting: A Confirmatory Factor Analysis (1989)Psychometric Properties of th…Intrinsic Motivation and Self-Determination in Human Behavior (1988)Intrinsic Motivation and Self…Activation-Deactivation Adjective Check List: Current Overview and Structural Analysis (1986)Activation-Deactivation Adjec…The Satisfaction With Life Scale (1985)The Satisfaction With Life Sc…Two sides of the same coin: The differentiating role of need satisfaction and frustration in passion for screen‐based activities (2019)Two sides of the same coin: T…High Involvement Versus Pathological Involvement in Video Games: a Crucial Distinction for Ensuring the Validity and Utility of Gaming Disorder (2019)High Involvement Versus Patho…Satisfaction and frustration of basic psychological needs in the real world and in video games predict internet gaming disorder scores and well-being (2018)Satisfaction and frustration …Frontline employees’ passion and emotional exhaustion: The mediating role of emotional labor strategies (2018)Frontline employees’ passion …The two roads from passion to sport performance and psychological well-being: The mediating role of need satisfaction, deliberate practice, and achievement goals (2017)The two roads from passion to…Gender differences in the relationship between internet addiction and depression: A cross-lagged study in Chinese adolescents (2016)Gender differences in the rel…The interplay of intrinsic need satisfaction and Facebook specific motives in explaining addictive behavior on Facebook (2014)The interplay of intrinsic ne…The dualistic model of passion for work: Discriminate and predictive validity with work engagement and workaholism (2014)The dualistic model of passio…Passion for a Cause: How It Affects Health and Subjective Well‐Being (2014)Passion for a Cause: How It A…Gender Differences in Emotional Responses to Cooperative and Competitive Game Play (2014)Gender Differences in Emotion…Clinical features and axis I comorbidity of Australian adolescent pathological Internet and video game users (2013)Clinical features and axis I …Why are children attracted to the Internet? The role of need satisfaction perceived online and perceived in daily real life (2012)Why are children attracted to…The mediating role of psychological need satisfaction in relationships between types of passion for sport and athlete burnout (2012)The mediating role of psychol…Friends, fun, frustration and fantasy: Child motivations for video game play (2012)Friends, fun, frustration and…Much ado about something: Violent video game effects and a school of red herring: Reply to Ferguson and Kilburn (2010). (2010)Much ado about something: Vio…Passion and Intrinsic Motivation in Digital Gaming (2008)Passion and Intrinsic Motivat…The "What" and "Why" of Goal Pursuits: Human Needs and the Self-Determination of Behavior (2000)Toward a theory-based analysis of behavioral maintenance. 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(2013)Integrating psychological and neurobiological considerations regarding the development and maintenance of specific Internet-use disorders: An Interaction of Person-Affect-Cognition-Execution (I-PACE) model (2016)Intrinsic and Extrinsic Motivations: Classic Definitions and New Directions (2000)The benefits of being present: Mindfulness and its role in psychological well-being. (2003)Defining place attachment: A tripartite organizing framework (2009)Motivational, emotional, and behavioral correlates of fear of missing out (2013)
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References

  • 2000Self-determination theory and the facilitation of intrinsic motivation, social development, and well-being.46,804 cited
  • 1985The Satisfaction With Life Scale31,725 cited
  • 1988Intrinsic Motivation and Self-Determination in Human Behavior15,312 cited
  • 2006The Motivational Pull of Video Games: A Self-Determination Theory Approach3,328 cited
  • 1993The rand 36‐item health survey 1.02,887 cited
  • 1989Psychometric Properties of the Intrinsic Motivation Inventory in a Competitive Sport Setting: A Confirmatory Factor Analysis2,691 cited
  • 1994Facilitating Internalization: The Self‐Determination Theory Perspective2,623 cited
  • 1995Psychological Needs and the Facilitation of Integrative Processes2,218 cited
  • 2000Within-person variation in security of attachment: A self-determination theory perspective on attachment, need fulfillment, and well-being.1,570 cited
  • 2008Facilitating health behaviour change and its maintenance: Interventions based on Self-Determination Theory633 cited
  • 2007Excessive Computer Game Playing: Evidence for Addiction and Aggression?616 cited
  • 2008On the psychology of passion: In search of what makes people's lives most worth living.514 cited
  • 1995Autonomy, relatedness, and the self: Their relation to development and psychopathology.438 cited
  • 1986Activation-Deactivation Adjective Check List: Current Overview and Structural Analysis

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423 cited
  • 2002The integrating self and conscious experience406 cited
  • 2004When Passion Leads to Problematic Outcomes: A Look at Gambling213 cited
  • Cited by

    • 2016Gender differences in the relationship between internet addiction and depression: A cross-lagged study in Chinese adolescents256 cited
    • 2014The interplay of intrinsic need satisfaction and Facebook specific motives in explaining addictive behavior on Facebook233 cited
    • 2019High Involvement Versus Pathological Involvement in Video Games: a Crucial Distinction for Ensuring the Validity and Utility of Gaming Disorder233 cited
    • 2012Friends, fun, frustration and fantasy: Child motivations for video game play216 cited
    • 2018Satisfaction and frustration of basic psychological needs in the real world and in video games predict internet gaming disorder scores and well-being210 cited
    • 2013Clinical features and axis I comorbidity of Australian adolescent pathological Internet and video game users170 cited
    • 2018Frontline employees’ passion and emotional exhaustion: The mediating role of emotional labor strategies165 cited
    • 2008Passion and Intrinsic Motivation in Digital Gaming156 cited
    • 2012Why are children attracted to the Internet? The role of need satisfaction perceived online and perceived in daily real life148 cited
    • 2014The dualistic model of passion for work: Discriminate and predictive validity with work engagement and workaholism136 cited
    • 2017The two roads from passion to sport performance and psychological well-being: The mediating role of need satisfaction, deliberate practice, and achievement goals106 cited
    • 2010Much ado about something: Violent video game effects and a school of red herring: Reply to Ferguson and Kilburn (2010).104 cited
    • 2012The mediating role of psychological need satisfaction in relationships between types of passion for sport and athlete burnout97 cited
    • 2019Two sides of the same coin: The differentiating role of need satisfaction and frustration in passion for screen‐based activities84 cited
    • 2014Gender Differences in Emotional Responses to Cooperative and Competitive Game Play78 cited
    • 2014Passion for a Cause: How It Affects Health and Subjective Well‐Being69 cited