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The effect of type a personality on physiological arousal while playing computer games
5 references·2 citing·29 second hop
The effect of type a personality on physiological arousal while playing computer games (1995)The effect of type a personality on physi…Diagnostic and Statistical Manual of Mental Disorders (2013)Diagnostic and Statistical Ma…Tolerance in gambling: An objective measure using the psychophysiological analysis of male fruit machine gamblers (1993)Tolerance in gambling: An obj…Amusement machine playing in childhood and adolescence: A comparative analysis of video games and fruit machines (1991)Amusement machine playing in …Levels of arousal in high- and low-frequency gamblers (1985)Levels of arousal in high- an…Real and laboratory gambling, sensation‐seeking and arousal (1984)Real and laboratory gambling,…A Conceptual Review of Research on the Pathological Use of Computers, Video Games, and the Internet (2012)A Conceptual Review of Resear…Media use and school achievement – boys at risk? (2009)Media use and school achievem…The cognitive psychology of gambling (1990)Physiological arousal and sensation‐seeking in female fruit machine gamblers (1999)What do we know about relapse in pathological gambling? (2005)Tolerance in Internet gaming disorder: A need for increasing gaming time or something else? (2017)The psychology of sex differences (1975)Toward a Theory of Intrinsically Motivating Instruction* (1981)Diagnostic and Statistical Manual of Mental Disorders (1988)The Structural Characteristics of Video Games: A Psycho-Structural Analysis (2004)Internet Addiction Disorder: An Italian Study (2007)Compulsive Internet Use: The Role of Online Gaming and Other Internet Applications (2010)Principles of Preventive Psychiatry (1965)PISA 2000: Basiskompetenzen von Schülerinnen und Schülern im internationalen Vergleich (2001)The effects of violent video game habits on adolescent hostility, aggressive behaviors, and school performance (2004)Manual for the state-trait anxiety inventory (form Y) : "self-evaluation questionnaire" (1970)Cognitive-behavioral interventions : theory, research, and procedures (1979)Psychobiology of the Near-Miss in Fruit Machine Gambling (1991)26. Obsessions and Compulsions (1994)Heart rate arousal and excitement in gambling: Winners versus losers. (2005)Internet Addiction: The Emergence of a New Clinical Disorder (1998)Diagnostic and Statistical Manual of Mental Disorders (2009)Cognitive‐Behavioral Approaches to Outpatient Treatment of Internet Addiction in Children and Adolescents (2012)Prevalence of Internet Addiction and Its Association With Psychological Distress and Coping Strategies Among University Students in Jordan (2015)Gaming motivations and gaming disorder symptoms: A systematic review and meta-analysis (2022)Psychiatric Comorbidity in Pathological Gambling: A Critical Review (1998)A reformulated cognitive–behavioral model of problem gambling (2002)Cue-Induced Brain Activity in Pathological Gamblers (2005)The structure of negative emotional states: Comparison of the Depression Anxiety Stress Scales (DASS) with the Beck Depression and Anxiety Inventories (1995)Prejudice, social stress, and mental health in lesbian, gay, and bisexual populations: Conceptual issues and research evidence. (2003)The benefits of being present: Mindfulness and its role in psychological well-being. (2003)
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References

  • 2013Diagnostic and Statistical Manual of Mental Disorders109,522 cited
  • 1984Real and laboratory gambling, sensation‐seeking and arousal435 cited
  • 1991Amusement machine playing in childhood and adolescence: A comparative analysis of video games and fruit machines214 cited
  • 1985Levels of arousal in high- and low-frequency gamblers132 cited
  • 1993Tolerance in gambling: An objective measure using the psychophysiological analysis of male fruit machine gamblers121 cited

Cited by

  • 2012A Conceptual Review of Research on the Pathological Use of Computers, Video Games, and the Internet139 cited
  • 2009Media use and school achievement – boys at risk?65 cited

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