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Learning by Doing: Experiments in Accessible Technology at the Whitney Museum of American Art
1 references·2 citing·9 second hop
Learning by Doing: Experiments in Accessible Technology at the Whitney Museum of American Art (2013)Learning by Doing: Experiments in Accessi…Digital Technologies and the Museum Experience (2008)Digital Technologies and the …Experiencing Momentum Through an Effective Use of Technology in Museums (2019)Experiencing Momentum Through…Roving with a Digital Visual Library: Increased Learning Opportunities at Carlsbad Caverns National Park (2016)Roving with a Digital Visual …Gallery One at the Cleveland Museum of Art (2014)Strategies against Architecture: Interactive Media and Transformative Technology at the Cooper Hewitt, Smithsonian Design Museum (2015)The interactive museum experience: investigating experiential tendencies and audience focus in the Galleries of Modern London and the High Arctic exhibition (2017)Interpreting Our Heritage (1957)Constructing Grounded Theory. A Practical Guide Through Qualitative Analysis (2006)Ignorance: how it drives science (2012)Digitalism: The New Realism? (2014)More is better!Current issues and challenges for museum audience development: A literature review (2016)Marketing Research for Cultural Heritage Conservation and Sustainability: Lessons from the Field (2018)
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References

  • 2008Digital Technologies and the Museum Experience53 cited

Cited by

  • 2016Roving with a Digital Visual Library: Increased Learning Opportunities at Carlsbad Caverns National Park4 cited
  • 2019Experiencing Momentum Through an Effective Use of Technology in Museums3 cited

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